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 Artemis Kane [Jutsu List]

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Artemis
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PostSubject: Artemis Kane [Jutsu List]   Sun Aug 30, 2015 1:19 pm

Academy Jutsu


Name: Substitution Jutsu (Kawarimi no Jutsu - 変わり身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: /
Cooldown: 3 posts
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations, as it allows for a swift getaway from danger.


Name: Clone Technique (Bushin no Jutsu - 分身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: - 5 chakra per post.
Cooldown: Duration + 2
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).


Name: Transformation Jutsu (Henge no Jutsu - 変化の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: -10 chakra per post
Cooldown: Duration + 4
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it.

Detection of this jutsu is related to you Reaction Ability Stat. If your REA stat is equal to or lower than the Rank of the person Transformed, you will not be able to detect that they are using a jutsu. If your REA is at least 1 sub-teir above that of the Transformed user, you will be able to see through the transformation.


Name: Body Flicker Technique (Shunshin no Jutsu - 瞬身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: /
Cooldown: /
Description: By using the Body Flicker Technique, a ninja can move short to long distances at an almost untraceable speed.[2] To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.

The Body Flicker Technique CANNOT BE USED IN COMBAT. It can only be used to enter, or leave, a thread.
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PostSubject: Re: Artemis Kane [Jutsu List]   Sun Aug 30, 2015 1:21 pm

D Rank Jutsu


Name: Genjutsu: Sharingan
Canon/Custom: Canon
Rank: D-S
Type: Offensive
Element: -
Range: Close
Specialty: Genjutsu, Sharingan
Duration: 1 post
Cooldown: 3 posts
Description: Genjutsu: Sharingan is simply the generic use of genjutsu as employed by Sharingan wielders. By establishing direct eye contact with the intended opponents, the user can lock them within a genjutsu of their choosing in order to achieve various effects. These effects range from inducing instantaneous, but temporary, paralysis or unconsciousness in an opponent to forcefully extracting any valuable information that they possess or controlling their actions. The usefulness of this technique depends on the rank of it. A D rank Genjutsu will not work on an S rank opponent. However, an S rank Genjutsu will work on an S rank opponent regardless of perception.

D-Rank: The user can trap 1 D-Ranked (Genin) opponent into a Genjutsu of their choosing for up to 1 post. Side effects can include headaches and nightmares.

C-Rank: The user can trap 2 opponents C-Ranked (Chuunin) and lower into a Genjutsu of their choosing for up to 2 posts. Side effects include migraines headaches, nightmares, disorentation, involuntary muscle spasms and hallucinations. If the Genjutsu is used as a means to inflict physical torture, the opponent will feel the effects 1 thread after the Genjutsu is used.

B-Rank: The user can trap 2 opponents B-Ranked (Spec. Jounin) and lower into a Genjutsu of their choosing for up to 2 posts. Same side effects apply.

A-Rank: The user can trap 3 opponents A-Ranked (Jounin) and lower into a Genjutsu of their choosing for up to 2 posts. Same side effects apply.

S-Rank: The user can trap 5 S-Ranked opponents (S. Jounin, Kage) and lower into a Genjutsu of their choosing for 3 posts. Same side effects apply, with the added benefit of causing the opponent's mind and will to be broken, requiring the skills of an S-ranked Medic to treat over a 3 thread period to totally repair the damage to their mind. Even then, the opponent will still suffer the occasional severe headache and nightmare.

Name: Sharingan
Canon/Custom: Canon
Rank: D-S
Type: Supplementary
Element: None
Range: Self
Specialty: -
Duration: Until cancelled, 10 chakra drain per post
Cooldown: 3 posts
Description: The infamous dojutsu of the Uchiha clan, The first of the Sharingan's powers is being able to see the flow of chakra. The Sharingan itself gives colour to chakra, allowing the wielder to differentiate them.They are also able to tell if a person is under a genjutsu because the person's chakra flow would be irregular. The Sharingan's second-most prominent ability grants the user an incredible clarity of perception, allowing them to easily recognize genjutsu and different forms of chakra, though not to the same extent as the Byakugan. This also allows the user to pick up on subtle details, enabling them to read lip movements or mimic something like pencil movements. As the Sharingan evolves, gaining more tomoe, this ability extends to being able to track fast-moving objects before finally giving some amount of predictive capabilities to the user, allowing them to see the image of an attacker's next move from the slightest muscle tension in their body and counter-attack or dodge without any wasted movement. However, even though the user may be able to see an attack or know it is coming, their body may not always have time to react. The user can memorize ninjutsu, genjutsu, and taijutsu with near-perfect accuracy, allowing the user to use the techniques as their own, or even modify them to create their own new techniques. In order to reproduce a copied technique, however, one must have the necessary skill or ability to perform them. The wielder of the Sharingan, through continued use and training, changes its form further, which involves the eye maturing fully until it has three tomoe. As the Sharingan develops, the user gains heightened abilities through the heightened ocular sense.

Each tomoe must be gained through a time of extreme emotional stress, generally a real fear of the death of oneself or a loved one or a reaction to a loved one dying in an unnatural manner, with a word count accompanying the awakening of each tomoe.

Name: Copy Wheel Eye
Canon/Custom: Canon
Rank: D-S
Type: Supplementary
Element:-
Range: Within eyesight
Specialty: Sharingan
Duration: N/A
Cooldown: 2 posts(D), 3 posts (C), 4 posts (B), 6 posts (A), 7 posts (S)
Description: The Copy Wheel Eye allows the Uchiha ninja to memorize and possibly learn any jutsu they see. The jutsu, once seen, can be memorized for the course of the remainder of the current thread at the cost of 1.5 times the basic cost of the copied jutsu. If the user wishes to keep the jutsu, they must pay for it like normal (Once the jutsu is learned, the chakra cost returns to normal). If the element used in the jutsu is not one of the user's elements, then the user must pay 1.5 times the normal amount of chakra to use the jutsu. (The copy cost, plus the affinity cost will compound up to 3x. In addition, the power of the jutsu will reduced by 25%) The clan member may not learn any jutsu outside one of their specialties. Medical Ninjutsu cannot be copied at all unless you have medical ninjutsu as a specialty at that rank or higher. If the Uchiha is D-rank, they may not use any S-rank jutsu they see. Also, any jutsu used must be paid for in the Technique Shop.

Name: Yin Release: Miwaku
Canon/Custom: Custom
Rank: D-S
Type: Supplementary
Element: Yin Release
Range: Hearing range of the user.
Specialty: Genjutsu.
Duration; 1, 2, 3, 4, 5 post(s) (D-S)
Cooldown; 3, 4, 5, 6, 8 posts (D-S)
Description: This is the power of suggestion/persuasion. Innocently playing with the mind of the target, this genjutsu is cast through the voice of the user. Anyone caught by it is subjected to being manipulated by the caster.
D rank: Simply for getting information or planting information in the target's head by suggesting it. Cannot influence actions or decisions, purely to ask questions and get answers; or give false answers and hope they're believed. (Up to 2 people can be affected at a time.) Costs 10 Chakra. Can only be used for one post.
C rank: Influencing basic actions such as movement, and pushing directional thoughts on the target. ("Don't you think you should be getting home, now?") ("C'mon, follow me~ It'll be fun, right?") Unable to implant nor multiply the intensity of emotions. (Up to 4 people can be affected at a time.) Costs 15 Chakra. Costs 10 Chakra for every post after.
B rank: ABLE to implant or multiply the intensity of emotions, subtly or otherwise. ("I can't believe he did that! God, I'd be pretty angry. What about you?") ("Look, we were scared before... But now I'm terrified out of my mind. I can't stop shaking. How are you holding up?") (Up to 6 people can be affected at a time.) Costs 20 Chakra. Costs 15 Chakra for every post after.
A rank: Full out manipulating the actions and thoughts of another person. Still can't force someone to do something violent they would never consider outside of the genjutsu. Emotions can fully be manipulated ("You're angry! See? Told you!") At this sort of control people can be talked into starting a riot, looting, robbing, ect. (Up to 8 people can be affected at a time.) Costs 25 Chakra. Costs 20 Chakra for every post after.
S Rank: Full out manipulation of someone else; including being able to talk them into anything and everything from killing themselves, harming someone they care for, or going on a full blown killing spree of friends and family. ("You have to kill them... yes, that's right, put the knife in!") This is total and complete control; there is nothing at this point that someone cannot be talked into - killing themselves, killing others, robbing and looting, even defecting a village. (Up to 10 people can be affected at a time). Costs 30 Chakra. Costs 25 Chakra for every post after.

Name: Yin Release: Spider Horde
Canon/Custom: Custom
Rank: D
Type: Supplementary, Offensive
Element: Yin Release
Range: Within Earshot
Specialty: Genjutsu
Duration: 2 Posts
Cooldown: 4 Posts
Description: The user of this genjutsu makes a sound (a tongue clicking, a word, a sentence) to trigger the effects. When this genjutsu is triggered the target will see a horde of spiders (hundreds of tiny little black widows) coming out of the ground (or floor, or whatever the user is standing on). These spiders will climb up the target en mass, something that the genjutsu will trick the mind into actually feeling. The purpose of this genjutsu is both as a scare tactic, and as an attempt to keep the target from being able to concentrate long enough to cast jutsu. This genjutsu lasts two posts. At the end of the two posts the spiders will climb back off the target and return from where they came. If the target attempts to knock off any of these spiders during the genjutsu the 'fallen' spider will suddenly explode into three more that will climb back up the target.

Name: Demonic Illusion: Hell Viewing Technique - (Magen: Narakumi no Jutsu - 魔幻・奈落見の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: Short - (0-5 meters)
Specialty: Genjutsu
Duration: 3 posts
Cooldown: 4 posts
Description: This is a genjutsu that reveals the fears that dwell inside people's hearts. Everyone has an image of the one thing they wouldn't want to ever see. This genjutsu is a technique that draws forth such an image from within the heart and has one mistake it for reality. First, an imaginary circle of leaves will spin around and envelop the target, falling away shortly after. On the second post (having been affected), the illusion will begin. The target must be within the 5 meter radius to be affected and once the target has been affect by the Genjutsu, they will begin to see, hear and even feel their most horrific fears come to life before them. If the worst fear is tied to pain in some manner (burning, physical tourture, rape, etc), then this jutsu will break on it's own, due to it's inability to cause a pain response in the brain.

Name: Mist Servant Technique - (Kasumi Jūsha no Jutsu - 霞従者の術)
Canon/Custom: Canon
Rank: D-Rank
Type: Supplementary
Element: /
Range: Within Earshot
Specialty: Genjutsu
Duration: -5 chakra per post
Cooldown: Duration + 2
Description: The user triggers the Genjutsu by creating a sound; usually a hand clap or whistle, however anything that can be hear will suffice; at which point everyone but the user begins to see copies of said user emerge from any solid surface within a 5 meter radius. The initial number of copies to emerge is 5, however each copy when struck 'splits' into two more of itself; causing an exponential growth explosion. The copies are nothing but illussions, unable to cause damage on their own; however the afflicted's brain will create the sensation of being touched or grabbed by the copies. Anyone 2 ranks more above the user is completely unaffected by this jutsu.

Name: Feline Manifestation Genjutsu
Canon/Custom: Canon
Rank: D-S
Type: Offensive | Supplementary
Element: /
Range: Short to Mid (0-20 Meters)
Specialty: Genjutsu
Duration: 2D, 3C, 4B, 5A, 6S
Cooldown: Duration + 2
Description: The user begins by putting their opponent in a genjutsu where the whole place changes inside the opponent's mind. A new scenery of an old castle will begin to form, before the victim is confronted by Cat(s). Depending on the rank used, a D-Rank would simply be a small family of vicious cats. Easy to dispose of yes, but once destroyed, more and more will continue to spawn. As the higher the rank is used, the less amount of Cats begin to show, but the bigger the Cats that are left, also grow. Lower levels do nothing but incapacitate the target; however A-Rank and higher will cause the body to physically manifest the injuries recieved while in the trance; however in a diminished capacity.

-D-Rank: 5 small Cats
-C-Rank: 4 medium Cats
-B-Rank: 2 slightly large cats (Human Sized)
-A-Rank: 1 Large Cat (Ten foot tall)
-S-Rank: A black smog envelopes the victims mind, feline like eyes and teeth face the victim before attacking. Cannot be 'killed'

Name: Genjutsu: Mist
Canon/Custom: Canon
Rank: D
Type: Offensive | Defensive
Element: /
Range: Short (0-5 Meters)
Specialty: Genjutsu
Duration: 1 Post
Cooldown: 4 Posts
Description: This jutsu creates creates an illusionary clone that charges towards the opponent, jumps and then explodes in a cloud of cherry blossom petals.

Name: Kanashibari no Jutsu (Temporary Paralysis Technique)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: 20 meters
Specialty: Ninjutsu
Duration: Maximum of 5 posts
Cooldown: Duration + 2 posts
Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.

Name: Ninja Art: Solar Flare
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: Short(0-5m), Mid(5-15m)
Specialty: Ninjutsu
Duration: /
Cooldown: 3 posts
Description: This jutsu requires no hand signs; instead the user raises their hands so that fingers are spread wide and the palm is flattened and facing inward, the tips of the middle and ring fingers touching the user's temple and face. The user then channels a burst of chakra to the hands, releasing it instantaneously as a blinding flash of light. The flash is bright enough to stun for 1 post and blind for 2 more post anyone standing within a fan shaped radius of 10 meters in front of the user.

Name: Snap Spark
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: Ninjutsu OR Chakra Flow
Duration: /
Cooldown: 2 posts
Description:  An extremely simple jutsu in practice and function; the user merely focuses a small amount of chakra to the pad of the thumb of their dominant hand and then snaps their fingers normally. This causes a small burst of sparks to fall to the ground. This jutsu is meant to be a quick ignition source for other jutsu; but may also be used as a distraction. The sparks are no hotter then what fall from a child's sparkler and cause no damage; but the sting can make for a useful surprise.

Name: Smokescreen
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: /
Range: Short (0-5m)
Specialty: Ninjutsu OR Chakra Flow
Duration: 3 posts
Cooldown: 5 posts
Description:  The user inhales deeply; mixing chakra in their lungs and throat to produce a thick cloud of black smoke over a specified area. Within the smoke cloud the visibility is reduced to less then three feet. The smoke is not-lethal; but it does sting the eyes and lungs; causing anyone caught in it to cough, wheeze, and tear up. Can be dispelled with a Wind jutsu of equal or higher rank.

Name: Yin Release: Just Beneath the Skin
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Yin Release
Range: Within Earshot
Specialty: Genjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user of this genjutsu creates a noise to trigger it (a clicking of a tongue, ect). When this genjutsu is activated the target will begin to see ripples through their skin that resemble little spiders crawling just beneath it; it will also create the sensation of this as well. These spiders will burst forth from the users skin, biting their way out. Due to this being strictly a genjutsu the wounds are not really there, however the target will see them as being so.

Name: Katon: Komakai Kaki no Jutsu [Fire Style: Small fire]
Canon/Custom: Canon
Rank: D
Type: Offensive
Element: Katon
Range: 5 meters
Speciality: Ninjutsu
Duration: /
Cooldown: 3 post 
Hand Seals: None
Description: The user spews out their mouth a small fire ball the size of a baseball. This is not a jutsu that will do much damage, but it is used quickly to create some space from an attacking enemy. While not super powerful, it is effective for creating space between the user and target or as an ignition source for other jutsu. The flames will cause 1st degree burns on contact.

Name: Katon: Kasumi Enbu no Jutsu [Fire Release: Mist Blaze Dance Technique]
Canon/Custom: Canon
Rank: D
Type: Offensive
Element: Katon
Range: 10 meters
Speciality: Ninjutsu
Duration: -5 chakra per post of mist gas release
Cooldown: Duration of gas release + 2
Description: After performing the necessary hand seals, the user breathes out a flammable mist, that once it meets with an ignition source, explodes into a large fireball. The explosion is on par with an Explosion Tag, however over a far larger area. Can cause mild second degree burns and concussive bruising.

Name: Fire Release: Fire Stream (Katon: Hikaryuu - 火遁・火河流)
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Katon
Range: 5 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: Fire Release: Fire Stream (火遁・火河流, Katon: Hikaryuu) is a low-ranking Fire Release technique that can create a small stream of fire by inhaling deeply and focusing fire chakra to the throat to ignite the air as it is exhaled from the user's mouth. The flames are not very damaging overall, and the jutsu is best used as an ignition source for other jutsu or as a distraction.

Name: Generic Sealing Technique
Canon/Custom: Canon
Rank: D-S
Type: Supplementary
Element: /
Range: Touch
Specialty: Fuuinjutsu
Duration: /
Cooldown: 3-8 posts, depending on rank
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu. Scrolls are the most common choice for item storage. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expand the number of potential tricks a shinobi can use. Any ninja with a chakra specialty (Ninjutsu, Genjutsu, etc) is able to use the D-rank seal/unseal of this jutsu; in order to use items such as Portible Water Scroll and the like. C-rank seal/unseal and above is locked to Fuuinjutsu users.

Name: Seal: Searchlight
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Raiton
Range: Short (0-5m), Mid (5-15m)
Specialty: Fuuinjutsu
Duration: 1 post
Cooldown: 3 posts
Description: This seal is a bit different then most, as it is an offensive seal. The user creates a ball of chakra within their hand; which when thrown like a ball will fly until it comes within 5 feet of the target before bursting into a seal with hovers mid-air. From this seal, 5 small bullets of chakra are fired in rapid succession before the seal breaks and vanishes. The seal has a mild homing effect, as it may swivel as it fires the bullets, in response to the targets movements. However, the bullets are fired in straight lines and cannot change course once fired. The bullets cause little more then pain and mild bruising; however, if all 5 bullets impact then the target is stunned for one post. The main seal disperses with no added effects, vanishing from existence once the bullets are fired.


Last edited by Artemis on Mon Jan 18, 2016 10:41 pm; edited 4 times in total
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PostSubject: Re: Artemis Kane [Jutsu List]   Sun Aug 30, 2015 1:23 pm

C Rank Jutsu


Name: Invisibility
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: /
Range: Self
Specialty: Genjutsu
Duration: -15 Chakra Initial Cost | -10 Chakra Per Post Afterward
Cooldown: Duration +2
Description: This is nothing more than illusion, or trick. The user casts a Genjutsu on their immediate surrounding area causing them to become invisible to those without a Sensory SC, or Sensory Jutsu in effect. This will cause them to disappear to anyone whose Perception is lower than their own regardless of rank.
With this Genjutsu in effect the user can still be heard (unless another means of quieting is applied) and can be bumped into.
With this Genjutsu in effect the user is capable of moving around freely. This jutsu can be stacked with other supplementary jutsu, however using any jutsu that is considered offensive, or attempting to attack someone physically, will cause the Genjutsu to break and go into a cooldown period.

Name: Muffle
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: /
Range: Self
Specialty: Ninjutsu
Duration: -15 Chakra Initially | -10 Chakra Per Post After
Cooldown: Duration +2
Description: This is a supplementary jutsu used to quiet down the user's movements and make them impossible to hear. This is the perfect partner jutsu for Invisibility. This cancels out all movement noise that the user might make, making them utterly and completely quiet regardless of Perception or the Perception of others.

Name: Clairvoyance
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: /
Range: Self
Specialty: Ninjutsu
Duration: -15 Chakra Initially | -10 Chakra Per Post After
Cooldown: Duration +3
Description: This is essentially a tracking jutsu. By using this jutsu the user can see the path that someone has taken: the actual path that they have moved upon.
This does not show exactly where an opponent is, rather the path that they have walked. If the path is followed then the opponent may then be found.

Name: The Biting Horde
Canon/Custom: Custom
Rank: C
Type: Offensive
Element: Yin Release || Yang Release
Range: Within Earshot
Specialty: Genjutsu
Duration: 2 Posts
Cooldown: 4 Posts
Description: The user of this genjutsu makes a sound (a tongue clicking, a word, a sentence) to trigger the effects. When these effects are triggered hundreds upon hundreds of black widow spiders come out of the nearby area (from the ground, cracks in the walls, underneath of tables, rocks, ect). These spiders, en mass, converge on the target of this genjutsu, climbing all over him or her (it can be used on up to three people at a time). Any attempt at swiping away, stomping on, or otherwise attempting to harm the spiders will result in them exploding into three more spiders each and every time. On the second post of these genjutsu the user makes yet another sound and triggers the second portion of this genjutsu; the pain. On the second post these hundreds of spiders will bite their target, leaving behind wounds and inflicting pain. At the end of the second post the spiders will leave their targets and retreat back to whatever surface they came out of.

Name: Spider Sticking Spit
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: /
Range: 0 – 10 Meters
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 2 Posts
Description: Suggested by the name, the user emits a sticky stream of spider web from his or her mouth. The user will grab onto a nearby opponent, allowing him to swing them, or even to string them up somewhere. Only weapons of B rank and higher can cut this chakra enhanced webbing.

Name: Sealing Trap Explosion
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: /
Range: 10 meters
Specialty: Fuuinjutsu
Duration: /
Cooldown: 3 posts
Description: The user sets up a sealing trap on the ground which, when stepped on by an enemy, explodes, causing severe damage. A maximum of 3 seal traps can be active at any time; each lasting 3 posts before becoming inactive and fading unless triggered. For each seal placed, the user must wait a minimum of three posts to place more. The seal explodes with the force of an average explosion tag.

Name: Finger Carving Seal (Shikoku Fūin - 指刻封印)
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: /
Range: Touch
Specialty: Fuuinjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user concentrates chakra into their finger and using the heat from that, can apply writing of whatever they want to a surface. This technique however requires them to be very delicate with their chakra control. This technique causes slight discomfort for a living target and if it is on flesh, it will scar.

Name: Katon Bunshin No Jutsu – Fire style: Fire clone no Jutsu
Canon/Custom: Canon
Rank: C
Type: Supplementary
Element: Fire
Range: 60 meters from the user
Speciality: Ninjutsu
Duration: 3 posts
Cooldown: 6 posts after last clone dissipates
Description: The Fire Clone Technique is similar to the Shadow Clone Technique except it creates clones out of fire that have one-tenth of the original person's power. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the fire clones are injured enough they will revert back to normal fire, but the normal fire ignites the user's clothes in flames, settling for even a sneak attack while they are busy putting out the flames. The clones also cannot use any technique outside of the fire element. Also after using a technique they will dissipate as they are only made of 10% of the users chakra. The maximum amount of clones that can be created at once is 5.

Name: Katon: Ryuka no Jutsu [Fire Release: Dragon Fire Technique]
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: Katon
Range: 50 meters
Speciality: Ninjutsu
Duration: -10 chakra per post
Cooldown: Duration + 3
Description: After forming the necessary Hand seals, the user breathes fire along the surface of wire or some form of cord, which rushes forwards along the surface of the wire. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon. Can cause third degree burns after 3 posts of direct contact, and second degree burns within six inches of the flame. The flame travels at 60 mph, making it extremely effective at close range. Requires wire or fire-resistant chakra rope as a conduit.

Name: Fire Style: Wall Of Woe (Katon: Shouheki no Kafuku - 牆壁墻の禍福)
Canon/Custom: Custom
Rank: C
Type: Supplementary, Defensive
Element: Katon
Range: 5 meters
Specialty: Ninjutsu
Duration: 3 posts
Cooldown: 5 posts
Description: A defensive jutsu where the user summons a wall of flame to surround himself or his opponent. The user releases the technique as a tiny fireball, and upon hitting the ground, quickly travels in a circle, creating a wall. The wall aids in the protection of physical attacks, and can help trap weaker shinobi, however, levels above genin will have little difficulty dealing with it. Ultimately, this jutsu functions more as a distraction, or a spur of the moment defense.


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PostSubject: Re: Artemis Kane [Jutsu List]   Sun Aug 30, 2015 1:24 pm

B Rank Jutsu


Name: Poisoned Web Net
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: /
Range: 0 - 20 Meters
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user creates webbing within their mouth that is infused with chakra and poison. This jutsu is fast acting, allowing the user to create it and use it in a single post. Once the webbing is created this can be spit or fired at an opponent. If it catches them it will take a chakra-cutting technique of A rank or higher to break free from. The net will hold the opponent in place, and if it touches any bare skin will cause them to feel the effects of the poisoned web as it is absorbed through their skin. If medical attention is not received within 3 posts the opponent will die. The webbing lasts for 3 posts unless broken earlier.

Name: Conjure Familiar
Canon/Custom: Custom
Rank: B
Type: Supplementary, Offensive
Element: /
Range: 0 - 20 Meters
Specialty: Ninjutsu
Duration: -20 Chakra Initially | -15 Chakra Per Post After
Cooldown: Duration +2
Description: The user conjures a familiar, in Artemis' case a spider. This familiar will fight for the summoner until destroyed. It has upon summoning 50 chakra in which it can use toward any jutsu that the user knows. If it runs out of chakra it will disperse.
The spider can only withstand so many hits before "dying" and dispersing. It can withstand 2 B rank hits, 4 C rank hits, and 8 D rank hits. Any hit of A rank or higher will instantly cause the spider to disperse.
This spider stands at 2 feet tall, and is five feet in length. This spider is poisonous: being bitten by it will result in death if medical attention is not received within 4 posts.

Name: Spider Web Flower
Canon/Custom: Canon
Rank: B
Type: Supplementary
Element: /
Range: 0 – 15 Meters
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: A special adhesive net released from the users mouth. These nets, created with chakra, stick to their prey and do not let go. The nets themselves are very small, but can be created in a split second, so raising the rate of capture by spitting out several in a row is possible (up to 3 per post), making it also useful against multiple enemies. Anyone caught by the two-layered nets are plastered to the object behind them. These nets last for 3 posts. Because they're enhanced with chakra they cannot be cut by normal means, and take techniques akin to those of the Gentle Fist to cut them.

Name: Spider Web Area
Canon/Custom: Canon
Rank: B
Type: Supplementary
Element: /
Range: All Ranges
Specialty: Ninjutsu
Duration: -15 Chakra Per Post
Cooldown: Duration +3
Description:  The user can send chakra through his or her spider webs to instantly detect the approach of any enemies foolish enough to touch it. These threads spread in all directions and are so sensitive, that not even the slightest disturbance of the air goes unnoticed. Additionally, the threads are so thin, they can hardly be seen, yet they are stronger than steel wires. This technique is especially useful in enemy territory when the user needs to rest while still remaining on guard. These threads will be undetectable by anyone who does not have A-0 Reaction or higher.

Name: Spider Cocoon
Canon/Custom: Canon
Rank: B
Type: Supplementary
Element: /
Range: Close Range
Specialty: Ninjutsu
Duration: -15 Chakra Per Post
Cooldown: Duration +2
Description: This technique makes a cocoon of web around the opponent, immobilising him and leaving him open for other techniques. The stickiness comes from the user mixing his or her chakra with body fluids (spit, sweat, ect). The technique is so refined, that even after having left the users body, chakra will still continue to flow through the thread to hold the opponent in place. Given the chakra enhancement of this webbing only techniques like those of the Gentle Fist style that directly target chakra are capable of cutting through this, or weapons that are A rank or higher.

Name: Shadow Clone Technique
Canon/Custom: Canon
Rank: B-rank
Type: Supplementary
Element: /
Range: /
Specialty: Ninjutsu
Duration: Until the clone is destroyed, dispersed, or runs out of chakra
Cooldown: Three posts after the last clone is destroyed.
Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance.

A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user.

(When making a Shadow Clone the user must spend 20 of their chakra per clone, however they may if they so choose give their clone more chakra. Example: If you want your clone to have 50 chakra then you must spend 20 chakra to make the clone and an additional 30 on top of that for the extra 30 chakra. Each clone otherwise will have 20 chakra unless given more - when the chakra is used up the clone will disappear.)


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PostSubject: Re: Artemis Kane [Jutsu List]   Sun Aug 30, 2015 1:25 pm

A Rank Jutsu



Name: Stoneflesh
Canon/Custom: Custom
Rank: A
Type: Defensive
Element: /
Range: Self
Specialty: Ninjutsu
Duration: 3 Posts
Cooldown: 4 Posts
Description: This jutsu is essential for anyone who relies heavily on Genjutsu or other long-ranged based attacks. The user calls forth chakra which they then coat themselves in. This chakra creates a armor that lies about half an inch above their skin/clothing and which covers them from head to toe. This acts as a shield against blows, and lasts for up to 3 posts after which it enters into a cooldown.
During this time D rank and C rank attacks do no damage. B ranks do damage equivalent to C rank, and A rank attacks do damage equivalent to B rank.

Name: Demonic Illusion: Shackling Stakes technique (Magen: Kasegui no Jutsu )
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: -
Range: Close
Specialty: Genjutsu, Sharingan
Duration: 1 post
Cooldown: 5 posts
Description: Firstly, this technique requires the use of the Genjutsu: Sharingan. The opponent is caught in the illusionary world created by the user, and the victim is tormented with the sensation of having spikes driven through their limbs, taking away their body's freedom. At the same time, the physical pain accompanying the illusion reveals that the greatest use this technique has is torture.

Name: Demonic Illusion: Mirror Heaven and Earth Change (Magen: Kyō Tenchi-ten)
Canon/Custom: Canon
Rank: A
Type: Offensive
Element: -
Range: Close
Specialty: Genjutsu, Sharingan
Duration: 1 post
Cooldown: 5 posts
Description: The user decrypts a genjutsu that has been applied onto them and casts back a technique with identical effects onto the opponent. It's a form of illusion reversal, but in order to instantly read through a technique and cast it in return, the Sharingan's power is necessary. As genjutsu is initially used to confuse the enemy, this technique, which sends it right back to its caster, deals a high amount of mental damage, more than anything else.

Name: Kagutsuchi
Canon/Custom:  Canon
Rank: A
Type: Supplementary, Offensive
Element: Katon
Range: Eyesight
Specialty: Ninjutsu
Duration: 25 Chakra to Start, -5 per Post to Maintain
Cooldown: Duration +2
Description: Blaze Release: Kagutsuchi is a technique which applies Shape Transformation to the black flames of Amaterasu, allowing the user to manipulate them at will. This technique also allows the user to extinguish these flames.
Converging the flames in front of the user, a barrier of spike-shaped flames can be created not only shields him, but also burns and pierces any opponent that touches it.
Among the weapons that can be manifested from the orb of black flames wielded by Susanoo are swords, magatama-shaped projectiles, and arrows that can be fired from its bow.
The flames can be wielded in the user's own hand without being incinerated, and can be manipulated into a flexible sword, as well as fire spike-shaped projectiles from the blade for a long-ranged attack.
Requirements:
- Must have MS/EMS Sharingan

Name: Spider Bind
Canon/Custom: Canon
Rank: A
Type: Supplementary
Element: /
Range: Short Range
Specialty: Ninjutsu
Duration: -20 Chakra Per Post
Cooldown: Duration +3
Description: After gathering spider webbing into his or her mouth, the user spits it out into a wide web pattern. This web can envelop his or her foes and tie them down to a nearby surface. Chakra is constantly flowing through the web making it difficult to escape from. Only weapons of S rank and higher can cut through this webbing, or techniques that specifically target chakra. This can be used to hold multiple opponents (up to 5) at a time.

Name: Hiding with Camouflage Technique (Meisaigakure no Jutsu - 迷彩隠れの術)
Canon/Custom: Canon
Rank: A
Type: Supplementary
Element: /
Range: Self
Specialty: Ninjutsu
Duration: -35 chakra per post || Maximum of 10 Posts
Cooldown: Duration + 10 || Twice per Thread
Description: This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert manoeuvres but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. The usefulness of this ability can be entirely negated by those with special vision or sensory skills, except for particularly adept users, who can completely erase even their chakra signature with it.


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PostSubject: Re: Artemis Kane [Jutsu List]   Sun Aug 30, 2015 1:26 pm

S Rank Jutsu


Name: Amaterasu
Canon/Custom: Canon
Rank: S
Type: Offensive
Element: Katon
Range: Eyesight
Specialty: Ninjutsu
Duration: Until the End of the Thread
Cooldown: 15 Posts
Description: The jet-black flames of the Amaterasu, said to be "the fires from hell" and as hot as the sun, ignite at the focus of the user's vision.
The flames are capable of burning through mostly anything in their path, even smothering regular fire techniques with ease. Amaterasu is said to never stop burning; even when whatever is caught by Amaterasu is completely reduced to ash or destroyed, it can still continue burning for seven days and seven nights. It cannot be extinguished with water or any other normal methods. However, the flames burn fairly slowly, sometimes allowing anyone struck by Amaterasu an opportunity to remove whatever clothing or body parts have been caught ablaze.
Users of this technique have shown the ability to manipulate these flames to some extent.
When Amaterasu is initially used it will cover a 3 meter area of the focal point. The flames will then spread 5 meters per post after that in all directions. This jutsu costs 30 chakra to use.

Name: Tsukuyomi
Canon/Custom: Canon
Rank: S
Type: Offensive
Element: /
Range: Eyesight
Specialty: Genjutsu
Duration: 1 Post
Cooldown: 15 Posts
Description: Tsukuyomi is noted to be one of the most powerful genjutsu in existence.  It is unique to the Uchiha clan and only those who have awakened the Mangekyō Sharingan can perform it.
Tsukuyomi requires eye contact to be performed, trapping the target within an illusion completely under the user's control.
This technique allows the user to alter the perception of time with ease within the genjutsu to make a few seconds seem like many days as a means to torture the target. This results in the victim suffering psychological trauma that incapacitates them for a considerable period of time. This jutsu costs 30 chakra to cast. Only one person can be effected at a time with this jutsu.

Name: NomNomNomFace
Canon/Custom: Custom
Rank: S
Type: Offensive
Element: Yin Release
Range: Within Hearing Range
Specialty: Genjutsu
Duration: -30 Chakra to Initiate || -25 Chakra Per Post After
Cooldown: Duration +5
Description: The user starts this sound based Genjutsu simply by mentioning food; something along the lines of “Would you lik ea cup of tea?”, ect.
When this happens it triggers the targets mind into thinking that they are ravenous with hunger, while also causing anyone around them to look like their favorite food via a visual hallucination. The twist to this Genjutsu is that it also creates the taste-hallucination to allow these people that the target is seeing as their favorite food taste like it too. With hunger too great to ignore, unless this Genjutsu is somehow broken, the target will be forced to give in to their basic need for survival: the need for food and to eat.
The user of this Genjutsu is capable of controlling which people this jutsu works on (up to 5 people at a time). They also can control who looks like food and who doesn't, ensuring that allied targets are kept safe.

Name: Eternal Mangekyo Sharingan
Canon/Custom: Canon
Rank: S
Type: Supplementary
Element: None
Range: Self
Specialty: -
Duration: [Maintainable], 20 chakra drain per post
Cooldown: Seven posts
Description: The Eternal Mangekyō Sharingan (永遠の万華鏡写輪眼, Eien no Mangekyō Sharingan) is a permanent version of the Uchiha's Mangekyō Sharingan.
Over time, use of the Mangekyō Sharingan's techniques deteriorates the user's eyesight to the point of blindness. Only by taking and transplanting the eyes of another Uchiha clan member can the vision be restored, a process that results in the creation of an Eternal Mangekyō Sharingan. The tighter the blood ties are between the "donor" and the receiver, the better it is for compatibility, siblings for example. The time from fusing the donor's Mangekyō with the receiver's Mangekyō to the point of full recovery is at least several days in the case of Sasuke. Not only does this process permanently restore one's eyesight, but it also gives the person even greater power. The Eternal Mangekyō Sharingan also changes form from the original, with what appears to be a fusion of the current owner's Mangekyō with the previous owner's.

Name: Kamui
Canon/Custom: Canon
Rank: B-S (S)
Type: Offensive, Defensive, Supplementary
Element: /
Range: Close
Specialty: Sharingan
Duration: 1-3 Posts
Cooldown: 2-6 Posts, Only 3 times total per Thread
Description:  Kamui is a powerful Mangekyō Sharingan dōjutsu that creates a unique and specialised form of space–time ninjutsu. It allows the user to achieve two very distinct, yet closely associated feats — teleportation and intangibility.
Right Eye:
The unique trait of this eye is the ability of intangibility. When activated, any part of the user's body that overlaps with a solid object is seamlessly warped to the other dimension, making it appear as though he/she is phasing through them. Using this ability, the user can dodge most attacks, and by overlapping his/her entire body into large objects, he/she can not only conceal himself/herself from view, but erase all traces of his/her chakra. The user is also able to enter and travel through the ground using this ability, a characteristic he/she can often exploit to ambush his/her opponents from below. Though he/she is unable to establish any physical contact while being intangible, the user can still use chakra chains. He/She also seemingly possesses the capability to extend this intangibility to whatever he's/she's touching at the moment of activation, as long as he/she is able to maintain some form of contact with at least a part of the desired item or person. The user centres his/her Kamui around his/her right eye and also requires physical contact with the target to warp them.
B Rank: The user is capable of dodging two attacks per post by warping part of their body into the other dimension. The user is also capable of entering and traveling through the ground. The user is capable of fully entering into the shared dimension at this point, allowing them to teleport. The user is also now able to conceal himself/herself from view alogn with erase all traces of his/her chakra.
A Rank: The user is capable of dodging four attacks per post by warping part of their body into the other dimension. The user is now also capable of causing whatever or whoever he/she is touching at the moment of activation intangible as well so long as they maintain physical contact and keep them there.
S Rank: The user is capable of dodging six attacks per post by warping part of their body into the other dimension.

Drawbacks:
The primary weakness of this technique is that both aspects cannot be used concurrently, as he/she must become and remain tangible in order to transport himself/herself or others, providing a small opportunity in which he/she is unable to pass through objects and thus, is vulnerable to injury. This deficiency means that he/she must also materialise when ejecting stored items as well, presenting the same vulnerability.


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PostSubject: Re: Artemis Kane [Jutsu List]   Sun Aug 30, 2015 1:26 pm

SS Rank Jutsu


Name: Conjure Familiar Horde
Canon/Custom: Custom
Rank: SS
Type: Supplementary, Offensive
Element: /
Range: 0 - 50 Meters
Specialty: Ninjutsu
Duration: -35 Chakra Initially | -30 Chakra Per Post After
Cooldown: Duration +5
Description: A more powerful version of Conjure Familiar. This allows the user to create a horde of spiders (up to 25) which all stand two feet high, and five feet long. These spiders are incredibly poisonous and if one is bitten by one and medical attention is not received within 2 posts, and the poison removed, death is inevitable.
These spiders will last until dispersed, or otherwise destroyed. They can each withstand 1 SS rank hit, 2 S rank hits, 5 A rank, 10 B rank, and are completely immune to D and C rank hits. Each spider has access to 40 chkara which they can use to cast any jutsu that the summoner knows.
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PostSubject: Re: Artemis Kane [Jutsu List]   Tue Jan 19, 2016 9:10 am

Legendary Jutsu


Name: Hiraishin no Jutsu ~ Flying Thunder God Technique
Canon/Custom: Canon
Rank: Legendary
Type: Supplementary
Element: /
Range: /
Specialty: Fuinjutsu | Ninjutsu
Duration: Once per post
Cooldown: /
Description: To activate this technique, the user places a special seal to mark an intended destination. After this is done, they can enter a dimensional void at will that instantaneously transports them to the location of the seal. The mark can be applied to almost any area through brief physical contact, including an opponent or some other surrounding feature. Because this technique is able to affect anything that is in contact with the user or somehow connected to their chakra, they can also use this technique to teleport other objects or people, though the amount of chakra required is directly proportional to the number of/size of person/objects being transported. As Minato also noted, the marking formula never disappears from a marked target. This jutsu costs 45 chakra per activation, but can only be used once per post.

Name: Reversed Flying Thunder God Technique
Canon/Custom: Custom
Rank: Legendary
Type: Supplementary
Element: /
Range: /
Specialty: Fuinjutsu | Ninjutsu
Duration: Once per post
Cooldown: /
Description: To activate this technique, the user must have placed a special seal to mark an intended target beforehand. As long as this has been done they can reach into a dimensional void at will that instantaneously allows them to grab the intended target and pull them to the users location. The mark can be applied to almost any area through brief physical contact, including an opponent or some other surrounding feature. Because this technique is able to affect anything that is in contact with the users target or somehow connected to their chakra, they can also use this technique to teleport other objects or people, though the amount of chakra required is directly proportional to the number of/size of person/objects being transported. The marking formula never disappears from a marked target. This jutsu costs 45 chakra per activation, but can only be used once per post.
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