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 Amatsu Kishou [Jutsu List]

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Amatsu
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Posts : 30
Ryo : 2000

PostSubject: Amatsu Kishou [Jutsu List]   Fri Sep 18, 2015 5:15 pm

Name: Substitution Jutsu (Kawarimi no Jutsu - 変わり身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: /
Cooldown: 3 posts
Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations, as it allows for a swift getaway from danger.
Code:
[b]Name:[/b] Substitution Jutsu (Kawarimi no Jutsu - 変わり身の術)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] /
[b]Range:[/b] /
[b]Specialty:[/b] /
[b]Duration:[/b] /
[b]Cooldown:[/b] 3 posts
[b]Description:[/b] With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations, as it allows for a swift getaway from danger.

Name: Clone Technique (Bushin no Jutsu - 分身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: - 5 chakra per post.
Cooldown: Duration + 2
Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Code:
[b]Name:[/b] Clone Technique (Bushin no Jutsu - 分身の術)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] /
[b]Range:[/b] /
[b]Specialty:[/b] /
[b]Duration:[/b] - 5 chakra per post.
[b]Cooldown:[/b] Duration + 2
[b]Description:[/b] A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).

Name: Transformation Jutsu (Henge no Jutsu - 変化の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: -10 chakra per post
Cooldown: Duration + 4
Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it.

Detection of this jutsu is related to you Reaction Ability Stat. If your REA stat is equal to or lower than the Rank of the person Transformed, you will not be able to detect that they are using a jutsu. If your REA is at least 1 sub-teir above that of the Transformed user, you will be able to see through the transformation.
Code:
[b]Name:[/b] Transformation Jutsu (Henge no Jutsu - 変化の術)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] /
[b]Range:[/b] /
[b]Specialty:[/b] /
[b]Duration:[/b] -10 chakra per post
[b]Cooldown:[/b] Duration + 4
[b]Description:[/b] Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it.

Detection of this jutsu is related to you Reaction Ability Stat. If your REA stat is equal to or lower than the Rank of the person Transformed, you will not be able to detect that they are using a jutsu. If your REA is at least 1 sub-teir above that of the Transformed user, you will be able to see through the transformation.

Name: Body Flicker Technique (Shunshin no Jutsu - 瞬身の術)
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: /
Range: /
Specialty: /
Duration: /
Cooldown: /
Description: By using the Body Flicker Technique, a ninja can move short to long distances at an almost untraceable speed.[2] To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.

The Body Flicker Technique CANNOT BE USED IN COMBAT. It can only be used to enter, or leave, a thread.
Code:
[b]Name:[/b] Body Flicker Technique (Shunshin no Jutsu - 瞬身の術)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] /
[b]Range:[/b] /
[b]Specialty:[/b] /
[b]Duration:[/b] /
[b]Cooldown:[/b] /
[b]Description:[/b] By using the Body Flicker Technique, a ninja can move short to long distances at an almost untraceable speed.[2] To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.

The Body Flicker Technique CANNOT BE USED IN COMBAT. It can only be used to enter, or leave, a thread.
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Amatsu
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PostSubject: Clan jutsu   Fri Sep 18, 2015 7:21 pm

Name: Shadow Style: Hiding in Shadows Technique
Canon/Custom: Custom
Rank: D
Type: Supplementary
Element: Shadow
Range: Self
Specialty: Ninjutsu
Duration: -5 per post [Max of 5 posts]
Cooldown: Duration + 2
Description: A technique in which the user is capable of concealing themselves in a shadow. By charging thier body with chakra, the user is capable of minor shadow manipulation; sinking into the shadow of a person or object to hide themselves. While hidden in the shadow of a person, the user moves with that person, remaining locked into thier shadow until they wish to exit. This makes this technique perfect for infiltration. In addition, the user is able to 'jump' shadows; moving into another shadow if the one they currently occupy crosses over it, but this is limited to once per post. While the user is hidden, they can only be detected by sensory skills one rank above them.
Code:
[b]Name:[/b] Shadow Style: Hiding in Shadows Technique
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D
[b]Type:[/b] Supplementary
[b]Element:[/b] Shadow
[b]Range:[/b] Self
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -5 per post [Max of 5 posts]
[b]Cooldown:[/b] Duration + 2
[b]Description:[/b] A technique in which the user is capable of concealing themselves in a shadow. By charging thier body with chakra, the user is capable of minor shadow manipulation; sinking into the shadow of a person or object to hide themselves. While hidden in the shadow of a person, the user moves with that person, remaining locked into thier shadow until they wish to exit. This makes this technique perfect for infiltration. In addition, the user is able to 'jump' shadows; moving into another shadow if the one they currently occupy crosses over it, but this is limited to once per post. While the user is hidden, they can only be detected by sensory skills one rank above them.

Name: Summoning: Shadow Wolf
Canon/Custom: Custom
Rank: C
Type: Offensive | Supplementary
Element: Shadow
Range: Up to 30 meters from the user.
Specialty: Ninjutsu
Duration: [Maintainable]
Cooldown: Duration +2
Description: While not a summon per se, this jutsu makes use of the art of misdirection to fool an opponent. After focusing chakra into thier shadow or one that they are connected to, the user molds thier chakra into the form of a wolf, jet black in appearance. This chakra beast is independant of the user's shadow, and is able to move up to thirty meters away from the user at 40m/s. This wolf has the same strength as a normal C rank combat pet( can cause moderate bruises, 1-3 inch cuts, i.e. can chip/fracture bone, not likely, but can cause death.), and is destroyed when hit by any attack that can cause a noteworthy level of physical damage [second/third degree burns, broken bones, stab wounds, etc].
While the Wolf is active, it can also be used as a tracking aid. The creater retains a mental connection to the wolf, able to sense what the wolf is seeing, despite not actually seeing it themselves. If the wolf is destoryed, the user will gain access to the 'memories' of the wolf, allowing him to see/hear/smell what the creature saw during its lifespan.
Code:
[b]Name:[/b] Summoning: Shadow Wolf
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C
[b]Type:[/b] Offensive | Supplementary
[b]Element:[/b] Shadow
[b]Range:[/b] Up to 30 meters from the user.
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] [Maintainable]
[b]Cooldown:[/b] Duration +2
[b]Description:[/b] While not a summon per se, this jutsu makes use of the art of misdirection to fool an opponent. After focusing chakra into thier shadow or one that they are connected to, the user molds thier chakra into the form of a wolf, jet black in appearance. This chakra beast is independant of the user's shadow, and is able to move up to thirty meters away from the user at 40m/s. This wolf has the same strength as a normal C rank combat pet( can cause moderate bruises, 1-3 inch cuts, i.e. can chip/fracture bone, not likely, but can cause death.), and is destroyed when hit by any attack that can cause a noteworthy level of physical damage [second/third degree burns, broken bones, stab wounds, etc].
While the Wolf is active, it can also be used as a tracking aid. The creater retains a mental connection to the wolf, able to sense what the wolf is seeing, despite not actually seeing it themselves. If the wolf is destoryed, the user will gain access to the 'memories' of the wolf, allowing him to see/hear/smell what the creature saw during its lifespan.

Name: 暗質遮蔽 {Kuradashi ~ Dark Matter Shield}
Canon/Custom: Custom
Rank: D-A
Type: Defensive
Element: Yin [Shadow]
Range: Three meters around the user
Specialty: Ninjutsu
Duration: [Maintainable]
Cooldown: Six posts
Description: A simple barrier of shadows darts in front of an attack the user notices on the activation of this jutsu. The shadow completely compromises any effect that the jutsu would have had on the user. This jutsu can block 4 chakra-based attacks of one rank lower, 2 of equal rank, or 1 of one rank higher.
Code:
[b]Name:[/b] 暗質遮蔽 {Kuradashi ~ Dark Matter Shield}
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D-A
[b]Type:[/b] Defensive
[b]Element:[/b] Yin [Shadow]
[b]Range:[/b] Three meters around the user
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] [Maintainable]
[b]Cooldown:[/b] Six posts
[b]Description:[/b] A simple barrier of shadows darts in front of an attack the user notices on the activation of this jutsu. The shadow completely compromises any effect that the jutsu would have had on the user. This jutsu can block 4 chakra-based attacks of one rank lower, 2 of equal rank, or 1 of one rank higher.

Name:  影槍の術 {Kagebuki no Jutsu ~ Shadow Weapon Technique}
Canon/Custom: Custom
Rank: C-A.
Type: Offensive.
Element: Yin {Shadow Style}
Range: Create within 1m of the user.
Specialty: Ninjutsu
Duration:  [Maintainable]
Cooldown: 4 posts after destruction.
Description: The user applies shape manipulation to a nearby shadow to solidify it and make it into the form of a weapon. It may be a maximum of 7ft in length; it acts as a weapon of equal rank to the jutsu that created it. The weapon can be wielded indefinitely so long as the creator's shadow is beneath it or the creator is in contact with it. If neither of these conditions are met, the weapon disperses 2 posts after it was deprived of contact with the creator. The weapon, however, can be passed through by other Shadow jutsu, increasing their range by the length of the weapon.

C-Rank: At this rank, the weapon can cause moderate bruising if the target is struck with any part of the weapon. However, the blade/point is capable of piercing/cutting up to two inches deep. Costs 5 chakra per turn to maintain.

B-Rank: At this ranking, the weapon is capable of causing deep tissue bruising, as well as piercing/cutting up to three and a half inches into flesh. A direct strike on bone can break through it, cleaving it in twain. Costs 5 chakra per post to maintain.

A-Rank: At this ranking, the weapon is capable of piercing/cutting completely through an opponent if striking into a soft area or cutting completely through bone without an issue. Costs 10 chakra per turn to maintain.
Code:
[b]Name:[/b]  影槍の術 {Kagebuki no Jutsu ~ Shadow Weapon Technique}
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C-A.
[b]Type:[/b] Offensive.
[b]Element:[/b] Yin {Shadow Style}
[b]Range:[/b] Create within 1m of the user.
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b]  [Maintainable]
[b]Cooldown:[/b] 4 posts after destruction.
[b]Description:[/b] The user applies shape manipulation to a nearby shadow to solidify it and make it into the form of a weapon. It may be a maximum of 7ft in length; it acts as a weapon of equal rank to the jutsu that created it. The weapon can be wielded indefinitely so long as the creator's shadow is beneath it or the creator is in contact with it. If neither of these conditions are met, the weapon disperses 2 posts after it was deprived of contact with the creator. The weapon, however, can be passed through by other Shadow jutsu, increasing their range by the length of the weapon.

C-Rank: At this rank, the weapon can cause moderate bruising if the target is struck with any part of the weapon. However, the blade/point is capable of piercing/cutting up to two inches deep. Costs 5 chakra per turn to maintain.

B-Rank: At this ranking, the weapon is capable of causing deep tissue bruising, as well as piercing/cutting up to three and a half inches into flesh. A direct strike on bone can break through it, cleaving it in twain. Costs 5 chakra per post to maintain.

A-Rank: At this ranking, the weapon is capable of piercing/cutting completely through an opponent if striking into a soft area or cutting completely through bone without an issue. Costs 10 chakra per turn to maintain.

Name: 棺桶影の術 {Kan'okage no Jutsu ~ Shadow Coffin Jutsu}
Canon/Custom: Custom
Rank: B
Type: Supplementary
Element: Yin [Shadow]
Range: Shadow range
Specialty: Ninjutsu
Duration: 1 post prep, [Maintanable]
Cooldown: Five posts
Description: The user manifests their shadow as a puddle under the target after linking shadows with them using the Shadow Gathering Technique, and flowing chakra into the shadow for at least 1 post, causing it to visibly concentrate in blackness. The shadows rise up off the ground and surround the target from all angles,  lifting them up to 3ft off the ground and restricting their movement. (the target is completely enveloped in the Shadow Coffin except for their face.)
Code:
[b]Name:[/b] 棺桶影の術 {Kan'okage no Jutsu ~ Shadow Coffin Jutsu}
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] B
[b]Type:[/b] Supplementary
[b]Element:[/b] Yin [Shadow]
[b]Range:[/b] Shadow range
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 post prep, [Maintanable]
[b]Cooldown:[/b] Five posts
[b]Description:[/b] The user manifests their shadow as a puddle under the target after linking shadows with them using the Shadow Gathering Technique, and flowing chakra into the shadow for at least 1 post, causing it to visibly concentrate in blackness. The shadows rise up off the ground and surround the target from all angles,  lifting them up to 3ft off the ground and restricting their movement. (the target is completely enveloped in the Shadow Coffin except for their face.)

Name: 暗い哀歌の術 {Kuraika no Jutsu ~ Dark Dirge Technique}
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Yin [Shadow]
Range: Shadow's range
Specialty: Ninjutsu
Duration:  [Maintainable]
Cooldown: Duration + 2
Description: A technique only usable after trapping a target with the Shadow Coffin Jutsu. The user causes the materialized shadow to constrict the victim painfully. One post of this jutsu's effect can break multiple bones in the target's body (usually the limbs and possibly the ribs). Further use of the technique begins to crush internal structures.
[/code]

Name: Shadow Style: Shadow Clone Jutsu
Canon/Custom: Cutsom
Rank: B
Type: Supplementary
Element: Shadow [Yin]
Range: User's Shadow + 10 meters
Specialty: Ninjutsu
Duration: [Maintainable]
Cooldown: Duration + 4
Description: The Shadow Style: Shadow Clone, despite its name is more akin to the various elemental clone jutsu. The Nara member will focus his chakra into the  thier shadow, causing it to rise up, forming out two  duplicates of the user, though jet black in appearance. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the clone is injured enough it will revert back to a normal shadow. The clone itself has no chakra pool of its own; it remains connected to the user by a thin strand of shadow. Instead, the user is able to use the shadow clone as relay point, projecting jutsu out from the clone as if it were the real user, thus extending the reach of his/her jutsu. The clone automatically disperses when the user runs out of chakra, or when hit by any attack that can cause a noteworthy level of physical damage [second/third degree burns, broken bones, stab wounds, etc].
Code:
[b]Name:[/b] Shadow Style: Shadow Clone Jutsu
[b]Canon/Custom:[/b] Cutsom
[b]Rank:[/b] B
[b]Type:[/b] Supplementary
[b]Element:[/b] Shadow [Yin]
[b]Range:[/b] User's Shadow + 10 meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] [Maintainable]
[b]Cooldown:[/b] Duration + 4
[b]Description:[/b] The Shadow Style: Shadow Clone, despite its name is more akin to the various elemental clone jutsu. The Nara member will focus his chakra into the  thier shadow, causing it to rise up, forming out two  duplicates of the user, though jet black in appearance. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body without losing control. Like other clone techniques, if the clone is injured enough it will revert back to a normal shadow. The clone itself has no chakra pool of its own; it remains connected to the user by a thin strand of shadow. Instead, the user is able to use the shadow clone as relay point, projecting jutsu out from the clone as if it were the real user, thus extending the reach of his/her jutsu. The clone automatically disperses when the user runs out of chakra, or when hit by any attack that can cause a noteworthy level of physical damage [second/third degree burns, broken bones, stab wounds, etc].

Name: Shadow Style: Hate Spikes
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: Shadow
Range: 5 Meters
Specialty: Ninjutsu
Duration: /
Cooldown: 4 posts
Description: The user merely focuses a large amount of chakra through their feet and into their shadow; causing it to explode outward and upward. The chakra takes the shape several of black crystaline structures that rise up four feet from the ground in a 5 meter radius. They appear and disappear in the span in just a few moments; causing pierce and mild crush damage. Because the bursts of chakra rise from below; the majority of damage is focused on the legs and lower body; piercing up to 3 inches into flesh and leaving moderate (> .5 in deep) gashes on grazing strikes. Smaller bones can be broken, but for the most part bone is not damaged: Each spike is roughly an inch wide.
These spikes can either rise from the shadow of the user, or from any shadow that thiers is connected to, making this perfect for countering running opponents or forcing a melee rank opponent to back away.
Code:
[b]Name:[/b] Shadow Style: Hate Spikes
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] B
[b]Type:[/b] Offensive
[b]Element:[/b] Shadow
[b]Range:[/b] 5 Meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] /
[b]Cooldown:[/b] 4 posts
[b]Description:[/b] The user merely focuses a large amount of chakra through their feet and into their shadow; causing it to explode outward and upward. The chakra takes the shape several of black crystaline structures that rise up four feet from the ground in a 5 meter radius. They appear and disappear in the span in just a few moments; causing pierce and mild crush damage. Because the bursts of chakra rise from below; the majority of damage is focused on the legs and lower body; piercing up to 3 inches into flesh and leaving moderate (> .5 in deep) gashes on grazing strikes. Smaller bones can be broken, but for the most part bone is not damaged: Each spike is roughly an inch wide.

These spikes can either rise from the shadow of the user, or from any shadow that thiers is connected to, making this perfect for countering running opponents or forcing a melee rank opponent to back away.

Name: Shroud of shadows
Type: Cloak
Rank: Legendary
Upgrade Slots: n/a
Affinities: /
Description: 
Spoiler:
 
When not worn, this cloak looks to be a dark and heavy cloak. When worn dissolves into a shadow shroud around the wearer leaving only the broach as a physical link, the shadows remain regardless of light, and it obscure the wearer's identity.
Protection: While worn the cloak always masks the wearer's exact location so that they are protected from chakra sensing/targeting abilities.
Enhancements: The cloak hides the wearer and their effects (weapons, gear, ect) from any sight/light based abilities. Any kind of bonuses the jutsu caster gets from their jutsu are negated in relation to the wearer. (Eg: The doujutsu does not provide an increased reaction or other effects in relation to the wearer. For all intensive purposes sensory/doujutsu are not active when viewing the wearer of the cloak.)

Name: Shadow Imitation Technique
Canon/Custom: Canon
Rank: D - SS
Type: Supplementary
Element: Shadow Release
Range: Short to Mid-Range
Specialty: Ninjutsu
Duration: –X Chakra Per Post (D: -5, C: -5, B: -5, A: -10, S: - 10, SS: -15)
Cooldown: Duration +2
Description: The Shadow Imitation Technique allows the user to extend their shadow on any surface (even water) and as far as they want as long as there is a sufficient area.
Once it comes into contact with a target's shadow, the two merge and the target is forced to imitate the user's movements. Therefore, the two can throw shuriken at each other at the same time if the user desires that (of course, to prevent hurting themselves, the user just has to have the shuriken holster in a place where you don't normally have it, like the back, so that the opponent draws nothing when the user draws a shuriken). If the target is out of range, the user can produce a better light source to increase their shadow's size or rely on pre-existing shadows for their shadow to freely travel through. It's also possible to split one's shadow, either to trap more opponents at once, or to create a distraction. The shadow can also be attached to people without binding them, letting the "victim" move freely. Doing that has the purpose that the person, the shadow was attached to, makes contact with a third person, to bind the latter one with the shadow.
The amount of people who can be effect depends on the rank of the user/jutsu used:
D-Rank: 1 Person
C-Rank: 3 People
B-Rank: 5 People
A-Rank: 10 People
S-Rank: 15 People
SS-Rank: 25 People
Code:
[b]Name:[/b] Shadow Imitation Technique
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D - SS
[b]Type:[/b] Supplementary
[b]Element:[/b] Shadow Release
[b]Range:[/b] Short to Mid-Range
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] –X Chakra Per Post (D: -5, C: -5, B: -5, A: -10, S: - 10, SS: -15)
[b]Cooldown:[/b] Duration +2
[b]Description:[/b] The Shadow Imitation Technique allows the user to extend their shadow on any surface (even water) and as far as they want as long as there is a sufficient area.
Once it comes into contact with a target's shadow, the two merge and the target is forced to imitate the user's movements. Therefore, the two can throw shuriken at each other at the same time if the user desires that (of course, to prevent hurting themselves, the user just has to have the shuriken holster in a place where you don't normally have it, like the back, so that the opponent draws nothing when the user draws a shuriken). If the target is out of range, the user can produce a better light source to increase their shadow's size or rely on pre-existing shadows for their shadow to freely travel through. It's also possible to split one's shadow, either to trap more opponents at once, or to create a distraction. The shadow can also be attached to people without binding them, letting the "victim" move freely. Doing that has the purpose that the person, the shadow was attached to, makes contact with a third person, to bind the latter one with the shadow.
The amount of people who can be effect depends on the rank of the user/jutsu used:
D-Rank: 1 Person
C-Rank: 3 People
B-Rank: 5 People
A-Rank: 10 People
S-Rank: 15 People
SS-Rank: 25 People

Name: Kubishibari no Jutsu; (Shadow: Neck Binding Technique)
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: N/A
Range: 0-20 meters
Specialty: Ninjutsu
Duration: 1 post
Cooldown: 5 post
Description: A technique that follows the Shadow Imitation Technique. After binding a target with their Shadow Imitation jutsu, a Shadow hand will form from the shadow and ride up the users body to the neck. The technique will then begin to apply a physical force that mimics as if the target is being strangled. If the technique is accomplished for an entire post, the target will pass out from being strangled. This technique can be existed if the one it is being casted on has at least 75 more chakra than the user. Canceling the jutsu.
This technique can be broke by releasing a large amount of chakra, via entering a curse seal mode, releasing tailed beast chakra, Entering Master Sage mode, things that are understandable. Not just releasing your own normal chakra.
Can be used on up too two targets at one time
Code:
[b]Name:[/b] Kubishibari no Jutsu; (Shadow: Neck Binding Technique)
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] C
[b]Type:[/b] Offensive
[b]Element: [/b]N/A
[b]Range:[/b] 0-20 meters
[b]Specialty[/b]: Ninjutsu
[b]Duration:[/b] 1 post
[b]Cooldown:[/b] 5 post
[b]Description:[/b] A technique that follows the Shadow Imitation Technique. After binding a target with their Shadow Imitation jutsu, a Shadow hand will form from the shadow and ride up the users body to the neck. The technique will then begin to apply a physical force that mimics as if the target is being strangled. If the technique is accomplished for an entire post, the target will pass out from being strangled. This technique can be existed if the one it is being casted on has at least 75 more chakra than the user. Canceling the jutsu.
This technique can be broke by releasing a large amount of chakra, via entering a curse seal mode, releasing tailed beast chakra, Entering Master Sage mode, things that are understandable. Not just releasing your own normal chakra.
Can be used on up too two targets at one time

Name: Shadow Clutch Technique
Canon/Custom: Canon
Rank: B
Type: Supplementary
Element: Shadow Release
Range: Close to Mid-Range
Specialty: Ninjutsu
Duration: -5 Chakra Per Post
Cooldown: Duration +3
Description: The user materializes and extends their shadow along a surface, before merging it with that of the intended target, allowing them to grab hold of and manipulate the object in question as they desire almost as if it were an extension of themselves. Unlike with the Shadow Imitation Technique, though the two shadows are connected, the target is not forced to copy the user's movements, allowing them to retain their own range of motion.
Code:
[b]Name:[/b] Shadow Clutch Technique
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] B
[b]Type:[/b] Supplementary
[b]Element:[/b] Shadow Release
[b]Range:[/b] Close to Mid-Range
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -5 Chakra Per Post
[b]Cooldown:[/b] Duration +3
[b]Description:[/b] The user materializes and extends their shadow along a surface, before merging it with that of the intended target, allowing them to grab hold of and manipulate the object in question as they desire almost as if it were an extension of themselves. Unlike with the Shadow Imitation Technique, though the two shadows are connected, the target is not forced to copy the user's movements, allowing them to retain their own range of motion.

Name: Shadow Clutch Technique
Canon/Custom: Canon
Rank: B
Type: Supplementary
Element: Shadow Release
Range: Close to Mid-Range
Specialty: Ninjutsu
Duration: -5 Chakra Per Post
Cooldown: Duration +3
Description: The user materializes and extends their shadow along a surface, before merging it with that of the intended target, allowing them to grab hold of and manipulate the object in question as they desire almost as if it were an extension of themselves. Unlike with the Shadow Imitation Technique, though the two shadows are connected, the target is not forced to copy the user's movements, allowing them to retain their own range of motion.
Code:
[b]Name:[/b] Shadow Clutch Technique
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] B
[b]Type:[/b] Supplementary
[b]Element:[/b] Shadow Release
[b]Range:[/b] Close to Mid-Range
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -5 Chakra Per Post
[b]Cooldown:[/b] Duration +3
[b]Description:[/b] The user materializes and extends their shadow along a surface, before merging it with that of the intended target, allowing them to grab hold of and manipulate the object in question as they desire almost as if it were an extension of themselves. Unlike with the Shadow Imitation Technique, though the two shadows are connected, the target is not forced to copy the user's movements, allowing them to retain their own range of motion.

Name: Shadow Sewing Technique
Canon/Custom: Canon
Rank: B
Type: Offensive, Supplementary
Element: Shadow Release
Range: Close to Mid-Range
Specialty: Ninjutsu
Duration: -5 Chakra Per Post
Cooldown: Duration +3
Description: This is a ninjutsu from among the Nara clan's secret techniques that uses materialized shadows to attack and bind, instead of merely immobilizing and controlling like the Shadow Imitation Technique. The user changes the shape of their shadow into several sharp needles and controls each separately. They can then attack several targets simultaneously and at the same time snatch away their ability to move by sewing them stuck with the shadow threads. Because it is a physical attack, it is impossible to capture someone without harming them, but on the other hand, since the speed of invocation and the time of duration are excellent, it can be used when urgent restraint is required.
This technique is usually used to go through the target and capture them, but depending on the opponent, it can also be used as an attack to bring them down. This special characteristic finds its greatest effect when used as logistical support. After this technique hits someone, it can then be directly transformed back into the Shadow Imitation Technique.
Code:
[b]Name:[/b] Shadow Sewing Technique
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] B
[b]Type:[/b] Offensive, Supplementary
[b]Element:[/b] Shadow Release
[b]Range:[/b] Close to Mid-Range
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -5 Chakra Per Post
[b]Cooldown:[/b] Duration +3
[b]Description:[/b] This is a ninjutsu from among the Nara clan's secret techniques that uses materialized shadows to attack and bind, instead of merely immobilizing and controlling like the Shadow Imitation Technique. The user changes the shape of their shadow into several sharp needles and controls each separately. They can then attack several targets simultaneously and at the same time snatch away their ability to move by sewing them stuck with the shadow threads. Because it is a physical attack, it is impossible to capture someone without harming them, but on the other hand, since the speed of invocation and the time of duration are excellent, it can be used when urgent restraint is required.
This technique is usually used to go through the target and capture them, but depending on the opponent, it can also be used as an attack to bring them down. This special characteristic finds its greatest effect when used as logistical support. After this technique hits someone, it can then be directly transformed back into the Shadow Imitation Technique.

Name: Shadow Gathering Technique
Canon/Custom: Canon
Rank: A
Type: Supplementary
Element: Shadow Release
Range: Close to Mid-Range
Specialty: Ninjutsu
Duration: -10 Chakra Per Post
Cooldown: Duration +4
Description: This is a ninjutsu using materialized shadows, but compared to the Shadow Sewing Technique from the same line, this technique places emphasis on the minute control of the shadow's movements. It is accurate enough to even make the tentacles go through tiny holes. Basically, this technique takes the user's own shadow and transforms and stretches it into countless thin tentacles, which are then used to grab objects and pull them in. Also, one can skillfully make use of the tentacle-shaped shadow tendrils by using them to lift up and throw weapons like kunai and such. This technique has many possible applications and uses.
Code:
[b]Name:[/b] Shadow Gathering Technique
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] A
[b]Type:[/b] Supplementary
[b]Element:[/b] Shadow Release
[b]Range:[/b] Close to Mid-Range
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] -10 Chakra Per Post
[b]Cooldown:[/b] Duration +4
[b]Description:[/b] This is a ninjutsu using materialized shadows, but compared to the Shadow Sewing Technique from the same line, this technique places emphasis on the minute control of the shadow's movements. It is accurate enough to even make the tentacles go through tiny holes. Basically, this technique takes the user's own shadow and transforms and stretches it into countless thin tentacles, which are then used to grab objects and pull them in. Also, one can skillfully make use of the tentacle-shaped shadow tendrils by using them to lift up and throw weapons like kunai and such. This technique has many possible applications and uses.

Name: Death Shadow Blade
Canon/Custom: Custom
Rank: A
Type: Offensive
Element: Shadow Release
Range: 0 – 50 Meters
Specialty: Ninjutsu
Duration: 1 Post
Cooldown: 3 Posts
Description: The user forms their shadow into a sharp blade, surrounded by the shadows it was created from. The blade can be sent towards targets from a distance and acts like a normal blade would, piercing the target's body on contact: this blade can pierce right through the body; impaling the opponent. This place can create slices that are three inches deep, and if if hits where joins are can easily severe limbs or decapitate someone. It is shown to be capable of bisecting steel itself.
Code:
[b]Name:[/b] Death Shadow Blade
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] A
[b]Type:[/b] Offensive
[b]Element:[/b] Shadow Release
[b]Range:[/b] 0 – 50 Meters
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] 1 Post
[b]Cooldown:[/b] 3 Posts
[b]Description:[/b] The user forms their shadow into a sharp blade, surrounded by the shadows it was created from. The blade can be sent towards targets from a distance and acts like a normal blade would, piercing the target's body on contact: this blade can pierce right through the body; impaling the opponent. This place can create slices that are three inches deep, and if if hits where joins are can easily severe limbs or decapitate someone. It is shown to be capable of bisecting steel itself.
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PostSubject: Ninjutsu   Fri Sep 18, 2015 7:23 pm

Name: Hado Kakusei (波動・覚醒, "Surge Awakening")
Canon/Custom: Custom
Rank: D - S
Type: Supplementary
Element: /
Range: Self
Specialty: Ninjutsu.
Duration: [Maintainable]
Cooldown: Duration + 2
Description: A supplementary technique that terrifically boosts the body's capabilities by tapping into a form of ki, rooted in the darker aspects of natural human instinct (including the desire to survive, trample, and impose over opposition). The user has to be so consumed with the desire to win, or else possess such intense rage, that they are willing to kill. As such, only those who push themselves to be the best at all costs can take full advantage of it. As one begins to embrace the power of this ki, thier eye color will change from blue to red, and finaly should they fully succumb, white. The strain of pushing one's limits this far reciprocates to a debuff on the same scale, which lasts for the cooldown of this jutsu.
D: At this rank, the boost provided is small; a .25 rank [One Tier] boost to the body's senses [PER and SPD] as the ki is infused into the brain and the body's nerve pathways.  At this rank, the user's eyes will glow blue for the duration of the technique.
C: At this rank, the boost increases to .5 rank to one of the stats boosted by the previous rank and .25 rank to the other. At this rank, the user's eyes will glow a darker blue for the duration of the technique.
B: At this rank, the boost increases to .75 rank to one of the stats boosted by the previous rank and .5 rank to the other. From this rank and all higher ranks, Lee can expend 10 chakra during any post of this jutsu's duration to increase the power of a Gohadoken or Variation technique he uses, by 1 rank. At this rank, the user's eyes will glow red for the duration of the technique.
A: At this rank, the boost increases to 1 rank to one of the stats boosted by the previous rank and .5 rank to the other. At this rank, the user's eyes will glow a darker red for the duration of the technique.
S: At this rank, the boost increases to 1 rank to one of the stats boosted by the previous rank and 75 to the other. At this rank, the user's eyes will glow white for the duration of the technique, signifying a complete acceptance of the dark ki.
Code:
[b]Name:[/b] Hado Kakusei (波動・覚醒, "Surge Awakening")
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D - S
[b]Type:[/b] Supplementary
[b]Element:[/b] /
[b]Range:[/b] Self
[b]Specialty:[/b] Ninjutsu.
[b]Duration:[/b] [Maintainable]
[b]Cooldown:[/b] Duration + 2
[b]Description:[/b] A supplementary technique that terrifically boosts the body's capabilities by tapping into a form of ki, rooted in the darker aspects of natural human instinct (including the desire to survive, trample, and impose over opposition). The user has to be so consumed with the desire to win, or else possess such intense rage, that they are willing to kill. As such, only those who push themselves to be the best at all costs can take full advantage of it. As one begins to embrace the power of this ki, thier eye color will change from blue to red, and finaly should they fully succumb, white. The strain of pushing one's limits this far reciprocates to a debuff on the same scale, which lasts for the cooldown of this jutsu.
[b]D:[/b] At this rank, the boost provided is small; a .25 rank [One Tier] boost to the body's senses [PER and SPD] as the ki is infused into the brain and the body's nerve pathways.  At this rank, the user's eyes will glow blue for the duration of the technique.
[b]C:[/b] At this rank, the boost increases to .5 rank to one of the stats boosted by the previous rank and .25 rank to the other. At this rank, the user's eyes will glow a darker blue for the duration of the technique.
[b]B:[/b] At this rank, the boost increases to .75 rank to one of the stats boosted by the previous rank and .5 rank to the other. From this rank and all higher ranks, Lee can expend 10 chakra during any post of this jutsu's duration to increase the power of a Gohadoken or Variation technique he uses, by 1 rank. At this rank, the user's eyes will glow red for the duration of the technique.
[b]A:[/b] At this rank, the boost increases to 1 rank to one of the stats boosted by the previous rank and .5 rank to the other. At this rank, the user's eyes will glow a darker red for the duration of the technique.
[b]S:[/b] At this rank, the boost increases to 1 rank to one of the stats boosted by the previous rank and 75 to the other. At this rank, the user's eyes will glow white for the duration of the technique, signifying a complete acceptance of the dark ki.

Name: Gouhadouken (豪波動拳, Great Surge Fist)
Canon/Custom: Custom
Rank: D-B
Type: (Offensive
Element: /
Range: D: 5m C: 10m B: 15m
Specialty: Taijutsu | Ninjutsu
Duration: 1 post
Cooldown: Five posts
Description: The basic Gohadoken is a surging punch in which the user's chakra is utilized to focus energy into and through the palms. The user will usually cup thier hands at thier side, focusing the chakra from both hands into a concentrated, visible mass. As the palms are thrust outwards towards the target, a surging energy wave is expelled that results in a punching force traveling through the air in the opponent's direction. This technique can be performed while standing still, running or airborn as well as being able to be fired in any direction.
D: At this ranking, the mass of chakra channeled into the palms is small, roughly the size of a baseball. The chakra is launched at fifteen meters per second: at this ranking, the damage caused by this technique is minor: upon impact or reaching the end of its travel range, the ball of chakra explodes outward in a three meter radius, causing first degree tissue damage as well as causing a struck opponent to stagger off balance. The appearance of dark purple bruises at the point of impact are common.
C: At this ranking, the user is able to concentrate more chakra into the technique, causing it to be more powerful than the previous rank. The mass of chakra is now larger, roughly the size of a soccer ball.  Upon being launched, the mass of chakra moves faster than before at approximately 30 meters per second; upon impact with a target, the chakra explodes outwards in a five meter raduis. The force of the explosion is enough to knock a persona off thier feet, as well as causing major second degree tissue damage, up to and including internal bruising of unprotected organs and the cracking of bones.
B: The 'perfected' version of the technique. The user has amassed such a concentrated force of of chakra that it is now as large as a beachball. The technique is now more destructive, able to move at the speed of 60 meters per second for a max range of 15 meters. Once the mass of chakra reaches the end of its trajectory or collides with its target, the detonation is massive; a radius of ten meters. Unprotected flesh will be rendered FUBAR-- Heavily bruised and distorted, but the true power of the attack is what happens internally. The Gohadouken will break bones that it comes into contact with unless they are chakra enhanced; Internal organs can and will be damaged severely if the sphere comes into contact with soft tissue, like that of the stomach, as well as sending the target flying (A max of 7 meters).
Code:
[b]Name:[/b] Gouhadouken (豪波動拳, Great Surge Fist)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D-B
[b]Type:[/b] (Offensive
[b]Element:[/b] /
[b]Range:[/b] D: 5m C: 10m B: 15m
[b]Specialty:[/b] Taijutsu | Ninjutsu
[b]Duration:[/b] 1 post
[b]Cooldown:[/b] Five posts
[b]Description:[/b] The basic Gohadoken is a surging punch in which the user's chakra is utilized to focus energy into and through the palms. The user will usually cup thier hands at thier side, focusing the chakra from both hands into a concentrated, visible mass. As the palms are thrust outwards towards the target, a surging energy wave is expelled that results in a punching force traveling through the air in the opponent's direction. This technique can be performed while standing still, running or airborn as well as being able to be fired in any direction.
[b]D:[/b] At this ranking, the mass of chakra channeled into the palms is small, roughly the size of a baseball. The chakra is launched at fifteen meters per second: at this ranking, the damage caused by this technique is minor: upon impact or reaching the end of its travel range, the ball of chakra explodes outward in a three meter radius, causing first degree tissue damage as well as causing a struck opponent to stagger off balance. The appearance of dark purple bruises at the point of impact are common.
[b]C:[/b] At this ranking, the user is able to concentrate more chakra into the technique, causing it to be more powerful than the previous rank. The mass of chakra is now larger, roughly the size of a soccer ball.  Upon being launched, the mass of chakra moves faster than before at approximately 30 meters per second; upon impact with a target, the chakra explodes outwards in a five meter raduis. The force of the explosion is enough to knock a persona off thier feet, as well as causing major second degree tissue damage, up to and including internal bruising of unprotected organs and the cracking of bones.
[b]B:[/b] The 'perfected' version of the technique. The user has amassed such a concentrated force of of chakra that it is now as large as a beachball. The technique is now more destructive, able to move at the speed of 60 meters per second for a max range of 15 meters. Once the mass of chakra reaches the end of its trajectory or collides with its target, the detonation is massive; a radius of ten meters. Unprotected flesh will be rendered FUBAR-- Heavily bruised and distorted, but the true power of the attack is what happens internally. The Gohadouken will break bones that it comes into contact with unless they are chakra enhanced; Internal organs can and will be damaged severely if the sphere comes into contact with soft tissue, like that of the stomach, as well as sending the target flying (A max of 7 meters).

Name: Messatsu Gou Hadou (滅殺豪波動? "Annihilating Great Surge")
Canon/Custom: Cusom
Rank: Legendary
Type: Offensive | Supplementary
Element: None
Range:  70m
Specialty: Ninjutsu
Duration:  [Maintainable]
Cooldown: Prep + Duration
Description: The Messatsu Gou Hadou is a much stronger version of the Gouhadoken that inflicts a great deal of damage, and can be used in the air as well as on the ground. The user steps into a forward dragon stance, with their hands cupped nearly together by their side. Once in this stance, the user begins to gather chakra from throughout their body, primarily from their feet to their hands. This chakra gets formed into a single point between the users hands, creating sparks and a small sphere of pure energy. (This sphere grows in size depending on how much Chakra gathered. This charge is determined by how many posts the user spends prepping chakra for this technique.) The user gathers as much chakra as they would like and then the user takes a step forward. While taking the step forward the user pushes their arms in front of them to release the energy. This release of energy comes in two forms: Messatsu Gou Hadou: Agyou (滅殺豪波動・阿形? "Annihilating Great Surge: Open-Mouthed Form") and Messatsu Gou Hadou: Ungyou (滅殺豪波動・吽形? "Annihilating Great Surge: Closed-Mouthed Form").
Agyou: This version of the technique fires off a barrage of GouHadouken of the appropriate rank in rapid succession from both hands, either blanketing an area in explosion, or concentrating them on a single opponent for untold amounts of damage. Lesser armors impacted by this attack are destroyed with a single shot, those of equal rank are destroyed in two. Unarmored targets can and will be killed on direct impacts.  The number of shots fired equal to the number of turns spent prepping this attack plus one. For each shot fired, the user must pay SS rank chakra per shot. These costs are only paid when each shot is fired, not during the preparation. The user can cancel the attack at any point during.
Ungyou: This attack releases a beam of pure energy. This beam is a straight pointing blast that has the power to destroy nearly anything in its path. While the beam is being shot, the users chakra is continuously being drained as well, so the longer the user holds this, the more chakra the user burns through to maintain the beam. The user can alter the path of the beam by moving thier cupped hands. The duration of this technique is determined by the amount of time spent prepping for this attack; alternatively, the user can choose to disperse the charkra all at once. The power of this attack is also based on the amount of time prepping this attack. For the target, defending against this attack is akin to defending against X amount of jutsu of SS ranking, where X is equal to the amount of posts this jutsu was prepped. For every post of prep used in this jutsu, the user must pay SS rank chakra when this ability is triggered.
Code:
[b]Name:[/b] Messatsu Gou Hadou (滅殺豪波動? "Annihilating Great Surge")
[b]Canon/Custom:[/b] Cusom
[b]Rank:[/b] Legendary
[b]Type:[/b] Offensive | Supplementary
[b]Element:[/b] None
[b]Range:[/b]  70m
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b]  [Maintainable]
[b]Cooldown:[/b] Prep + Duration
[b]Description:[/b] The Messatsu Gou Hadou is a much stronger version of the Gouhadoken that inflicts a great deal of damage, and can be used in the air as well as on the ground. The user steps into a forward dragon stance, with their hands cupped nearly together by their side. Once in this stance, the user begins to gather chakra from throughout their body, primarily from their feet to their hands. This chakra gets formed into a single point between the users hands, creating sparks and a small sphere of pure energy. (This sphere grows in size depending on how much Chakra gathered. This charge is determined by how many posts the user spends prepping chakra for this technique.) The user gathers as much chakra as they would like and then the user takes a step forward. While taking the step forward the user pushes their arms in front of them to release the energy. This release of energy comes in two forms: Messatsu Gou Hadou: Agyou (滅殺豪波動・阿形? "Annihilating Great Surge: Open-Mouthed Form") and Messatsu Gou Hadou: Ungyou (滅殺豪波動・吽形? "Annihilating Great Surge: Closed-Mouthed Form").
[b][i]Agyou:[/i][/b] This version of the technique fires off a barrage of GouHadouken of the appropriate rank in rapid succession from both hands, either blanketing an area in explosion, or concentrating them on a single opponent for untold amounts of damage. Lesser armors impacted by this attack are destroyed with a single shot, those of equal rank are destroyed in two. Unarmored targets can and will be killed on direct impacts.  The number of shots fired equal to the number of turns spent prepping this attack plus one. For each shot fired, the user must pay SS rank chakra per shot. These costs are only paid when each shot is fired, not during the preparation. The user can cancel the attack at any point during.
[b][i]Ungyou:[/i][/b] This attack releases a beam of pure energy. This beam is a straight pointing blast that has the power to destroy nearly anything in its path. While the beam is being shot, the users chakra is continuously being drained as well, so the longer the user holds this, the more chakra the user burns through to maintain the beam. The user can alter the path of the beam by moving thier cupped hands. The duration of this technique is determined by the amount of time spent prepping for this attack; alternatively, the user can choose to disperse the charkra all at once. The power of this attack is also based on the amount of time prepping this attack. For the target, defending against this attack is akin to defending against X amount of jutsu of SS ranking, where X is equal to the amount of posts this jutsu was prepped. For every post of prep used in this jutsu, the user must pay SS rank chakra when this ability is triggered.

Name: Shadow Clone Technique
Canon/Custom: Canon
Rank: B-rank
Type: Supplementary
Element: /
Range: /
Specialty: Ninjutsu
Duration: Until the clone is destroyed, dispersed, or runs out of chakra
Cooldown: Three posts after the last clone is destroyed.
Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance.

A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user.

(When making a Shadow Clone the user must spend 20 of their chakra per clone, however they may if they so choose give their clone more chakra. Example: If you want your clone to have 50 chakra then you must spend 20 chakra to make the clone and an additional 30 on top of that for the extra 30 chakra. Each clone otherwise will have 20 chakra unless given more - when the chakra is used up the clone will disappear.)
Code:
[b]Name:[/b] Shadow Clone Technique
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] B-rank
[b]Type:[/b] Supplementary
[b]Element:[/b] /
[b]Range:[/b] /
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b] Until the clone is destroyed, dispersed, or runs out of chakra
[b]Cooldown:[/b] Three posts after the last clone is destroyed.
[b]Description:[/b] Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance.

A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user.

(When making a Shadow Clone the user must spend 20 of their chakra per clone, however they may if they so choose give their clone more chakra. Example: If you want your clone to have 50 chakra then you must spend 20 chakra to make the clone and an additional 30 on top of that for the extra 30 chakra. Each clone otherwise will have 20 chakra unless given more - when the chakra is used up the clone will disappear.)

Name:Disable
Canon/Custom:Custom
Rank:A
Type:Supplementary
Element:/
Range: Mid [0-10m]
Specialty: Ninjutsu
Duration:/
Cooldown:Four posts
Description:A devious technique falling in line with Rin's strategy to control the flow of battle, Disable follows one of the same principles of the Genjutsu Kai technique; injecting chakra into a person in order to disrupt the flow of chakra within them. While in the application of Kai, this would result in freeing the target from a genjutsu, with Disable, it become.. less restricted in application. A pulse of chakra is released from the user, that quickly spreads across the area. This pulse of chakra is invisible to the unaided eye; upon striking a person, creature or item that does not bear the user's chakra signature, it disrupts the flow of thier chakra momentarily. While this may not seem like much, but the effect is devastation: any and every jutsu that the victims was currently using, or channeling at the time the pulse strikes is immediately placed onto cooldown.
Code:
[b]Name:[/b]Disable
[b]Canon/Custom:[/b]Custom
[b]Rank:[/b]A
[b]Type:[/b]Supplementary
[b]Element:[/b]/
[b]Range:[/b] Mid [0-10m]
[b]Specialty:[/b] Ninjutsu
[b]Duration:[/b]/
[b]Cooldown:[/b]Four posts
[b]Description:[/b]A devious technique falling in line with Rin's strategy to control the flow of battle, Disable follows one of the same principles of the Genjutsu Kai technique; injecting chakra into a person in order to disrupt the flow of chakra within them. While in the application of Kai, this would result in freeing the target from a genjutsu, with Disable, it become.. less restricted in application. A pulse of chakra is released from the user, that quickly spreads across the area. This pulse of chakra is invisible to the unaided eye; upon striking a person, creature or item that does not bear the user's chakra signature, it disrupts the flow of thier chakra momentarily. While this may not seem like much, but the effect is devastation: any and every jutsu that the victims was currently using, or channeling at the time the pulse strikes is immediately placed onto cooldown.

Name: 竜目 - Ryū-me (Dragon Eye)
Canon/Custom: Custom
Rank: A
Type: Supplementaty
Element:/
Range:Line of Sight
Specialty:/
Duration:[Maintainable]
Cooldown:Five post after Deactivation
Description: Instead of only light, this doujutsu allows the eyes to see chakra as well, whether natural or generated from fellow living creatures. The element or inherit properties of specific chakra will affect its appearance; particularly, the corresponding colours of chakra to element (e.g Katon - Red, Suiton - Blue, Raiton - Yellow). The user is able to distinguish his physical surroundings through gaps in the chakra that fills the area around them, effectively presenting a physical construct. A physical construct with no chakra will yield nothing to perceive, and can therefore be picked out from the open space. Through this ability, the user is able to see the flow, molding, and manifestation of chakra, allowing relative ease in detecting whether or not another person is under the influence of genjutsu. As this enhanced chakra perception is solely through sight, the user is still subject to being under genjutsu, as they are not able to see chakra inside his/her own mind; only chakra before them. Of course, if a genjutsu forces them to 'see' something, that would be a natural indicator as to whether or not he/she is under genjutsu or not. As a result of the Dragon Eyes, to some extent the user may even anticipate certain jutsus based on the molding and manifestation of charka. That in mind, they may even be able to "read" hand signs considering their purpose is to "mold chakra into the desired substance/state". Additionally, the user may have an advantage in ambush-situations, as he/she may be able to catch sight of a trap laid out before he/she can be subject to their effects, and is able to see through someone that may be faking a technique. Additionally, a thick enough chakra before his/her eyes is equivalent to a physical wall before him, offering no sight of whatever chakra may lie behind it. As the user "sees" chakra, any chakra behind a physical construct relative to his position won't be seen.
Code:
[b]Name:[/b] 竜目 - Ryū-me (Dragon Eye)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] A
[b]Type:[/b] Supplementaty
[b]Element:[/b]/
[b]Range:[/b]Line of Sight
[b]Specialty:[/b]/
[b]Duration:[/b][Maintainable]
[b]Cooldown:[/b]Five post after Deactivation
[b]Description:[/b] Instead of only light, this doujutsu allows the eyes to see chakra as well, whether natural or generated from fellow living creatures. The element or inherit properties of specific chakra will affect its appearance; particularly, the corresponding colours of chakra to element (e.g Katon - Red, Suiton - Blue, Raiton - Yellow). The user is able to distinguish his physical surroundings through gaps in the chakra that fills the area around them, effectively presenting a physical construct. A physical construct with no chakra will yield nothing to perceive, and can therefore be picked out from the open space. Through this ability, the user is able to see the flow, molding, and manifestation of chakra, allowing relative ease in detecting whether or not another person is under the influence of genjutsu. As this enhanced chakra perception is solely through sight, the user is still subject to being under genjutsu, as they are not able to see chakra inside his/her own mind; only chakra before them. Of course, if a genjutsu forces them to 'see' something, that would be a natural indicator as to whether or not he/she is under genjutsu or not. As a result of the Dragon Eyes, to some extent the user may even anticipate certain jutsus based on the molding and manifestation of charka. That in mind, they may even be able to "read" hand signs considering their purpose is to "mold chakra into the desired substance/state". Additionally, the user may have an advantage in ambush-situations, as he/she may be able to catch sight of a trap laid out before he/she can be subject to their effects, and is able to see through someone that may be faking a technique. Additionally, a thick enough chakra before his/her eyes is equivalent to a physical wall before him, offering no sight of whatever chakra may lie behind it. As the user "sees" chakra, any chakra behind a physical construct relative to his position won't be seen.


Last edited by Amatsu on Fri Sep 18, 2015 7:34 pm; edited 1 time in total
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PostSubject: Fuinjutsu   Fri Sep 18, 2015 7:32 pm

Name: Generic Sealing Technique
Canon/Custom: Canon
Rank: D-S
Type: Supplementary
Element: /
Range: Touch
Specialty: Fuuinjutsu
Duration: /
Cooldown: 3-8 posts, depending on rank
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu. Scrolls are the most common choice for item storage. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expand the number of potential tricks a shinobi can use. Any ninja with a chakra specialty (Ninjutsu, Genjutsu, etc) is able to use the D-rank seal/unseal of this jutsu; in order to use items such as Portible Water Scroll and the like. C-rank seal/unseal and above is locked to Fuuinjutsu users.
Code:
[b]Name:[/b] Generic Sealing Technique
[b]Canon/Custom:[/b] Canon
[b]Rank:[/b] D-S
[b]Type:[/b] Supplementary
[b]Element:[/b] /
[b]Range:[/b] Touch
[b]Specialty:[/b] Fuuinjutsu
[b]Duration:[/b] /
[b]Cooldown:[/b] 3-8 posts, depending on rank
[b]Description:[/b] This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu. Scrolls are the most common choice for item storage. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expand the number of potential tricks a shinobi can use. Any ninja with a chakra specialty (Ninjutsu, Genjutsu, etc) is able to use the D-rank seal/unseal of this jutsu; in order to use items such as Portible Water Scroll and the like. C-rank seal/unseal and above is locked to Fuuinjutsu users.

Name: Twin Seal : Kyuushu and Ikakeru (Attraction and Fire)
Canon/Custom: Custom
Rank:  D
Type:  Supplementary
Element: /
Range: Short (0-5m)
Specialty: Fuuinjutsu
Duration: 1 posts
Cooldown: 3 posts
Description: This seal set is very simple, and has only one purpose. The user tags a target with a Kyuushu seal, which acts as a homing beacon for anything that has been tagged by the Ikakeru seal. The seals may be attached to a weapon, person, or surface; which for 1 post will allow for the homing effect. The homing is only moderately strong, and still rather easy to work around. The homing is only effective within a range of 5 meters or less. A jutsu or projectile will slowly adjust to hit the Kyuushu seal; but it cannot cause highly specialized adjustments. For example, a projectile will not move over obstacles or around walls, nor would jutsu. They would be drawn to impact the wall, blocked before they could make contact.
Code:
[b]Name:[/b] Twin Seal : Kyuushu and Ikakeru (Attraction and Fire)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b]  D
[b]Type:[/b]  Supplementary
[b]Element:[/b] /
[b]Range:[/b] Short (0-5m)
[b]Specialty:[/b] Fuuinjutsu
[b]Duration:[/b] 1 posts
[b]Cooldown:[/b] 3 posts
[b]Description:[/b] This seal set is very simple, and has only one purpose. The user tags a target with a Kyuushu seal, which acts as a homing beacon for anything that has been tagged by the Ikakeru seal. The seals may be attached to a weapon, person, or surface; which for 1 post will allow for the homing effect. The homing is only moderately strong, and still rather easy to work around. The homing is only effective within a range of 5 meters or less. A jutsu or projectile will slowly adjust to hit the Kyuushu seal; but it cannot cause highly specialized adjustments. For example, a projectile will not move over obstacles or around walls, nor would jutsu. They would be drawn to impact the wall, blocked before they could make contact.

Name: Seal: Searchlight
Canon/Custom: Custom
Rank: D
Type: Offensive
Element: Raiton
Range: Short (0-5m), Mid (5-15m)
Specialty: Fuuinjutsu
Duration: 1 post
Cooldown: 3 posts
Description: This seal is a bit different then most, as it is an offensive seal. The user creates a ball of chakra within their hand; which when thrown like a ball will fly until it comes within 5 feet of the target before bursting into a seal with hovers mid-air. From this seal, 5 small bullets of chakra are fired in rapid succession before the seal breaks and vanishes. The seal has a mild homing effect, as it may swivel as it fires the bullets, in response to the targets movements. However, the bullets are fired in straight lines and cannot change course once fired. The bullets cause little more then pain and mild bruising; however, if all 5 bullets impact then the target is stunned for one post. The main seal disperses with no added effects, vanishing from existence once the bullets are fired.
Code:
[b]Name:[/b] Seal: Searchlight
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D
[b]Type:[/b] Offensive
[b]Element:[/b] Raiton
[b]Range:[/b] Short (0-5m), Mid (5-15m)
[b]Specialty:[/b] Fuuinjutsu
[b]Duration:[/b] 1 post
[b]Cooldown:[/b] 3 posts
[b]Description:[/b] This seal is a bit different then most, as it is an offensive seal. The user creates a ball of chakra within their hand; which when thrown like a ball will fly until it comes within 5 feet of the target before bursting into a seal with hovers mid-air. From this seal, 5 small bullets of chakra are fired in rapid succession before the seal breaks and vanishes. The seal has a mild homing effect, as it may swivel as it fires the bullets, in response to the targets movements. However, the bullets are fired in straight lines and cannot change course once fired. The bullets cause little more then pain and mild bruising; however, if all 5 bullets impact then the target is stunned for one post. The main seal disperses with no added effects, vanishing from existence once the bullets are fired.

Name: Fuuin Bushin
Canon/Custom: Custom
Rank: C
Type: Supplementary
Element: /
Range: 5 meters from the seal
Specialty: Fuuinjutsu
Duration: Until dispersed, broken, or resealed
Cooldown: 7 posts from the point of jutsu break
Description:  A special seal is created upon a chakra tag or a solid surface, from which a clone of the user is created. The clones are equal in power to elemental clones, although they show a small amount of higher functioning. They cannot act fully independent of the user, nor act in a way different then the seal they are created from dictates. The clones are essentially programed to attack in a specific way dependent on the small variation of the basic seal; the enhanced functioning of the clones is limited to directional changing ability. That is to say, the clones are able to change the direction from which they attack from, in order to maintain proper formation while attacking. The clones themselves have no access to a chakra pool; however, the seal itself is charged with chakra equal to 1/10th of the user's chakra; and upon breaking, explodes with the force of a C-rank bomb.
Code:
[b]Name:[/b] Fuuin Bushin
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C
[b]Type:[/b] Supplementary
[b]Element:[/b] /
[b]Range:[/b] 5 meters from the seal
[b]Specialty:[/b] Fuuinjutsu
[b]Duration:[/b] Until dispersed, broken, or resealed
[b]Cooldown:[/b] 7 posts from the point of jutsu break
[b]Description:[/b]  A special seal is created upon a chakra tag or a solid surface, from which a clone of the user is created. The clones are equal in power to elemental clones, although they show a small amount of higher functioning. They cannot act fully independent of the user, nor act in a way different then the seal they are created from dictates. The clones are essentially programed to attack in a specific way dependent on the small variation of the basic seal; the enhanced functioning of the clones is limited to directional changing ability. That is to say, the clones are able to change the direction from which they attack from, in order to maintain proper formation while attacking. The clones themselves have no access to a chakra pool; however, the seal itself is charged with chakra equal to 1/10th of the user's chakra; and upon breaking, explodes with the force of a C-rank bomb.

Name:Haste (ヘイスト, Heisuto)
Canon/Custom: Custom
Rank: C
Type:Supplementary | Defensive
b]Element:[/b]/
Range:Close[0-5m], Mid[5m-10m]
Specialty: Fuinjutsu
Duration: [Maintanable]
Cooldown:Duration + 5
Description: Haste is a unique fuinjutsu that offers a support aspect, rather than sealing an item/creature. Upon being tagged with this seal, it remains dormant until the bearer begins to channel chakra through it. When activated with a continuous channeling of chakra through the seal, the seal will take this chakra and distribute it across the outside of the persona save for the soles of thier feet, forming a barrier. This barrier will act as a buffer, reducing friction against the bearer in order to increase thier movement speed by one tier. This effect does not stack with Mighty Guard, and must be set in thread.
Code:
[b]Name:[/b]Haste (ヘイスト, Heisuto)
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] C
[b]Type:[/b]Supplementary | Defensive
b]Element:[/b]/
[b]Range:[/b]Close[0-5m], Mid[5m-10m]
[b]Specialty:[/b] Fuinjutsu
[b]Duration:[/b] [Maintanable]
[b]Cooldown:[/b]Duration + 5
[b]Description:[/b] Haste is a unique fuinjutsu that offers a support aspect, rather than sealing an item/creature. Upon being tagged with this seal, it remains dormant until the bearer begins to channel chakra through it. When activated with a continuous channeling of chakra through the seal, the seal will take this chakra and distribute it across the outside of the persona save for the soles of thier feet, forming a barrier. This barrier will act as a buffer, reducing friction against the bearer in order to increase thier movement speed by one tier. This effect does not stack with Mighty Guard, and must be set in thread.

Name:Protect (プロテス, Purotesu)
Canon/Custom: Custom
Rank: B
Type:Supplementary | Defensive
Element:/
Range:Close[0-5m], Mid[5m-10m]
Specialty: Fuinjutsu
Duration: [Maintanable]
Cooldown:Duration + 5
Description: Protect is a unique fuinjutsu that offers a support aspect, rather than sealing an item/creature. Upon being tagged with this seal, it remains dormant until the bearer begins to channel chakra through it. When activated with a continuous channeling of chakra through the seal, the seal will take this chakra and distribute it accross the outside of the persona, forming a barrier. This barrier will act as a buffer, reducing the power of incoming physical attacks [Taijutsu, Kenjutsu, Kyuujutsu and Weapon Tech strikes] by one rank. This jutsu does not effect the END stat, as this is considered an 'armor jutsu'. Upon being cast, this jutsu causes a faint blue glow to overtake the bearer's skin. This effect can be stacked with Shell, but not Wall or Mighty Guard. This seal MUST be set in thread.

Name:Shell (シェル, Sheru)
Canon/Custom:Custom
Rank: B
Type:Supplementary | Defensive
Element:/
Range:Close[0-5m], Mid[5m-10m]
Specialty: Fuinjutsu
Duration: [Maintanable]
Cooldown:Duration + 5
Description: Shell is a unique fuinjutsu that offers a support aspect, rather than sealing an item/creature. Upon being tagged with this seal, it remains dormant until the bearer begins to channel chakra through it. When activated with a continuous channeling of chakra through the seal, the seal will take this chakra and distribute it accross the outside of the persona, forming a barrier. This barrier will act as a buffer, reducing the power of incoming chakra-based techniques [Ninjutsu] by one rank. This jutsu does not effect the END stat, as this is considered an 'armor jutsu'. When cast, this jutsu causes a faint red glow to overtake the bearer's skin. This effect can be stacked with Protect, but not Wall or Mighty Guard. This seal MUST be set in thread.

Name:Wall (ウォール, Wōru?)
Canon/Custom: Custom
Rank: A
Type:Supplementary | Defensive
b]Element:[/b]/
Range:Close[0-5m], Mid[5m-10m]
Specialty: Fuinjutsu
Duration: [Maintanable]
Cooldown:Duration + 5
Description: Wall is a unique fuinjutsu that offers a support aspect, rather than sealing an item/creature. Upon being tagged with this seal, it remains dormant until the bearer begins to channel chakra through it. When activated with a continuous channeling of chakra through the seal, the seal will take this chakra and distribute it across the outside of the persona, forming a barrier. This barrier will act as a buffer, reducing the power of incoming chakra-based and physical techniques [Ninjutsu, Taijutsu, Kenjutsu, Kyuujutsu and Weapong Tech strikes] by one rank. This jutsu does not effect the END stat, as this is considered an 'armor jutsu'. When cast, this jutsu causes a faint purple glow to overtake the bearer's skin. This effect cannot be stacked with Shell, Protect or Mighty Guard. This seal MUST be set in thread.

Name: Chakra Barbs
Canon/Custom:Custom
Rank: A
Type:Supplementary
Element:/
Range:/
Specialty:Fuinjutsu | Ninjutsu
Duration: Degrades over five posts
Cooldown: 5 Posts
Description:A fuinjutsu that is cut from a different cloth, Chakra Barbs is an offensive seal. After tagging the target with the seal, what appears to be thorned vines spread across the victim's body. At this point, at anytime that the target attempts to use a jutsu, the 'thorns' will contract causing the victim to experience pain by ripping into the victim's skin; typically described as being consumed by a katon jutsu of equal ranking to the jutsu that they attempted to use [A rank or below]. The only way to remove the seal is to allow it to degrade over the course of five posts -- the usesage of a jutsu at any point during this period will refresh the seal and reset the degradation; jutsu that require a continuous upkeep, constantly refresh the seal as well.

Name: Black Voodoo
Canon/Custom: Custom
Rank: A
Type: Supplementary | Offensive
Element:/
Range: Self
Specialty: Fuinjutsu
Duration: /
Cooldown: Three posts
Description: A strange jutsu with a very specific purpose, Black Voodoo is used in dire circumstances when absolute attack power is required. Upon being triggered, the user's chakra surges around thier body for a moment before turning black . Above the user's head, an image of crossed swords appear for a second, signaling the jutsu is active. At this point, the user's END stat is lowered by X value, while thier STR value is raised by X value [caps at S-0] This seal is preset on Amatsu's body, located on his back along with its twin, White Voodoo. If used when White Voodoo is already active, this jutsu will override it.

Name: White Voodoo
Canon/Custom: Custom
Rank: A
Type: Supplementary | Defensive
Element:/
Range: Self
Specialty: Fuinjutsu
Duration: /
Cooldown: Three posts
Description: A strange jutsu with a very specific purpose, White Voodoo is used in dire circumstances when absolute defense is required. Upon being triggered, the user's chakra surges around their body for a moment before turning white. Above thier head, an image of a shield appears for a second, signalling that the jutsu is active. At this point, the user's STR stat is lowered by X value, while thier END stat is raised by X value [caps at S-0]. This seal is preset on Amatsu's body, located on his back along with its twin, Black Voodoo. If used when Black Voodoo is active, this jutsu will override it.

Name: Chakra Burn
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: /
Range: Far [10m+]
Specialty: Fuinjutsu
Duration: Degrades over ten posts
Cooldown: /
Description: A simplistic, but potentially devastating seal. The user must inscribe the seal for 'supress' into the ground, at which they must pay fifty chakra into it to activate the effect. When the chakra is paid, the seal will expand to cover an area of 100 meters from the user. Anyone or anything that stands upon, or occupies the space above this seal whose chakra signature is not that of the user, will have thier chakra 'suppressed' to the point that it will cost them an additional 20 chakra to perform a jutsu of any rank; jutsu that require a constant upkeep will have an additional 15 chakra charged to it. The only way to remove the seal is to allow it to degrade over the course of ten posts -- the usesage of a jutsu at any point during this period will refresh the seal and reset the degradation; jutsu that require a continuous upkeep, constantly refresh the seal as well.
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PostSubject: Taijutsu   Fri Sep 18, 2015 7:35 pm

Name: Bāguà zhǎng [Eight Trigram Palm]
Canon/Custom: Custom
Rank: D - S
Type: Offensive
Element: /
Range: Close [0-5m]
Specialty: Taijutsu | Fuinjutsu
Duration: /
Cooldown: /
Description: Bāguà zhǎng Is a form of hand to hand combat used developed by Amatsu during his strive to learn Taijutsu. Bāguà zhǎng inflicts internal damage through attacking the body's Chakra Pathway System and pressure points, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the user surgically injects a certain amount of their own chakra into the opponent's chakra pathway system, causing damage to surrounding organs due to their proximity to the chakra circulatory system. Even the slightest tap can cause severe internal damage, hence the name "Subtle" fist.

Targeting the pressure points of the body can enhance the havoc and control a Bāguà zhǎng practitioner can impose upon an opponent's chakra network and body. These pressure points often lie atop the tenketsu, special nodes withing the body, are key gatekeeping interceptions in the chakra circulatory network; thus forcibly opening or sealing them in whatever manner the Subtle Fist user sees fit is a powerful tactical option to have. The user's chakra can either increase chakra flow in the opponent's body, or disrupt it completely, preventing them from using techniques. Because the chakra pathway system is invisible to the naked eye, Amatsu uses his knowledge of the human body's pressure points overcome this, as they overlap the chakra points on the body.

It should be noted that any chakra-based substance can be destroyed by this technique; this is done by leaking chakra from the chakra openings in one's hands and moulding it into a needle-like shape to slice through the chakra.

As this is a fighting style rather than an actual jutsu, this can be maintained indefinately.  Attacks and strikes performed upon a target seal off five chakra per strike -- chakra affected this way is sealed off for five posts; however, if the target is struck again at any point during this period with another Bāguà zhǎng strike, the cooldown is refreshed. In addition, when striking the pressure points of the body, the target's body is subject to be being numbed and paralysed.
Code:
[b]Name:[/b] Bāguà zhǎng [Eight Trigram Palm]
[b]Canon/Custom:[/b] Custom
[b]Rank:[/b] D - S
[b]Type:[/b] Offensive
[b]Element:[/b] /
[b]Range:[/b] Close [0-5m]
[b]Specialty:[/b] Taijutsu | Fuinjutsu
[b]Duration:[/b] /
[b]Cooldown:[/b] /
[b]Description:[/b] Bāguà zhǎng Is a form of hand to hand combat used developed by Amatsu during his strive to learn Taijutsu. Bāguà zhǎng inflicts internal damage through attacking the body's Chakra Pathway System and pressure points, subsequently injuring organs which are closely intertwined with the area of the network which has been struck. To do this, the user surgically injects a certain amount of their own chakra into the opponent's chakra pathway system, causing damage to surrounding organs due to their proximity to the chakra circulatory system. Even the slightest tap can cause severe internal damage, hence the name "Subtle" fist.

Targeting the pressure points of the body can enhance the havoc and control a Bāguà zhǎng practitioner can impose upon an opponent's chakra network and body. These pressure points often lie atop the tenketsu, special nodes withing the body, are key gatekeeping interceptions in the chakra circulatory network; thus forcibly opening or sealing them in whatever manner the Subtle Fist user sees fit is a powerful tactical option to have. The user's chakra can either increase chakra flow in the opponent's body, or disrupt it completely, preventing them from using techniques. Because the chakra pathway system is invisible to the naked eye, Amatsu uses his knowledge of the human body's pressure points overcome this, as they overlap the chakra points on the body.

It should be noted that any chakra-based substance can be destroyed by this technique; this is done by leaking chakra from the chakra openings in one's hands and moulding it into a needle-like shape to slice through the chakra.

As this is a fighting style rather than an actual jutsu, this can be maintained indefinately.  Attacks and strikes performed upon a target seal off five chakra per strike -- chakra affected this way is sealed off for five posts; however, if the target is struck again at any point during this period with another Bāguà zhǎng strike, the cooldown is refreshed. In addition, when striking the pressure points of the body, the target's body is subject to be being numbed and paralysed.
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PostSubject: Legendary   Fri Sep 18, 2015 7:38 pm

Name: Shadow Storage Seal
Canon/Custom: Custom.
Rank: Legendary
Type: Supplementary
Element: Shadow [Yin]
Range: User's shadow
Specialty: Ninjutsu | Fuinjutsu
Duration: /
Cooldown:/
Description: Thanks to Amatsu's mastery of Fuinjutsu, Ninjutsu, and Shadow release, he has combined all three into what he decribes as 'the most deceptive application of Fuinjutsu. After connecting his shadow with that of the target object [living or inanimate], Amatsu then forces the shadow to 'swallow' the target into it, drawing the target into a dimensional void. Within this void, the object or person is rendered in suspended animation, locking it in the condition it was in when it was sealed [e.g, if a person is severely wounded and sealed in the shadow, if released several months later, they will still retain the same wounds as if they had jus sustained them]. There seems to be no limit to the amount of items that Amatsu can seal into his shadow; to keep from releasing everything at once when attempting to retrieve a specific item, Amatsu uses variations of the of the base seal to retrieve specific items. If Amatsu uses the base seal, he can release everything that he has stored.
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